Review: D&D: Forgotten Realms – Cutter #2

If this series had another subtitle it would be “2 Fast, 2 Furious” because it was over in the blink of an eye. Now that worked amazingly well for the first issue, but it left this second issue feeling a bit frantic. I could believe that that was the intention due to the main character Doum’Welle being so frantic herself, but at times it was just too much. I still enjoyed the hell out of this gorgeous looking issue though.

Little known fact, it takes two to Tango and also two to make a baby! This issue picks up in the village after everyone has discovered Doum has stabbed Teirflin. The father Tos’un stands over his son and someone yells to him that his absent wife Sinnafain has come home. She looks at her dead son and can’t believe that her daughter killed him. She inspects the wound and she knows that it was her husband’s sword. This is where it gets interesting as Tos’un lies to his wife saying that Doum’Welle stole the sword and not the other way around which we and he know to be true.

In a panic, Sinnafain calls for a search party as they must get to Doum before the sword takes control. Tos’un goes with them, but eventually he cannot keep up and sends them on ahead and we see that he’s once again lying. We check in with Doum who doesn’t realize the sword has control of her and is frantically running through the forest to get away from anyone that could help her. Ultimately she winds up leaving the forest and heading into Orc country. Did I mention that the sword really likes killing? Things get messy.

I don’t know what’s going on with Tos’un, but I’m along for the ride until it’s revealed because it is almost as interesting as what’s happening to his daughter Doum. The action continues to be fantastic in this series, but this issues pacing was too fast. I don’t know if that was intentional so that you get some of the desperation of Doum’s situation, but it really could have benefitted from just a page of her stopping and trying to think before plunging into battle rather than the two or three thoughts she had before the Orcs attacked. All in all though, the writing was great and the story is still very intriguing.

I ranted and raved about the art in the last issue so I’m not going to gush about it too much here. Due to the pacing of the issue the art doesn’t get the chance to shine as brightly as it did in the first issue. It’s still incredible and maintains a surreal animated look, but there were only a couple of awe-inspiring pages to look at. The Orc battle was definitely some of those pages, but there seems like a lot of missed opportunities in the forest that the story could have lent itself to.

This issue is great, don’t get me wrong, but it could have been as strong if not stronger than the last issue and its pacing kept it from getting there. I’ll be looking forward to the next issue and now that I know that the artist is the real deal, I will be following their career as much as I possibly can. This series has really changed the way I look at Dungeons & Dragons titles and I’ll be sure to give them a shot in the future, but especially if anyone from this creative team is attached to it.

Score: 4/5

Writers: R.A. Salvatore & Geno Salvatore

Artist: David Baldeon

Colorist: David Garcia Cruz

Publisher: IDW Publishing

Price: $3.99

Release Date: 5/1/13