One of the most prominent challenges for crossover events is the ability to give each participant a vital role in the story. Future Quest #2 does not suffer from this problem at all. At the onset the Herculoids, The Galaxy Trio, and Space Ghost battle Omnikron the World Eater. Igoo and Gloop envelop the humans to avoid contact with the monster’s mouthed tentacles. Each hero does his or her best to stop the advancing monster. Omnikron poses such a threat that the heroes can post no offensive attacks; they can only defend against the world eater. Space Ghost and Tara follow part of the monster when its half opens a wormhole in space. Here’s where the Johnny Quest characters find an ally in Birdman as they protect Zan and Jana.
No one character fades into the background. At one point, each hero, including Bandit, steps up to make a decisive move that affects the course of the story. While I understood the ins and outs of the cast because of my familiarity with the Alex Toth creations, I do not feel new readers will have any issues with unfamiliarity. The writers not only make each character count, but they also reveal a little something, as well. Haji calms Gleep with his empathetic powers. Race Bannon swings in and kicks ass. Everything with the story has been orchestrated effectively, and that shows through with the ease in which you will read through the book.
Nostalgia aside, Future Quest exceeds the atypical cash grab that has come about in comics lately when multiple universes intersect. Instead of just a means to sell a franchise or toy licenses, this comic delivers a well-crafted story that doesn’t have the feel of a major crossover event.
[su_box title="Score: 4/5" style="glass" box_color="#8955ab" radius="6"]