Tomb Raider #16 adds to my growing dismay about this series. The first five pages are devoted to a nightmare that Lara has, which doesn't feel like it fits the narrative. I could understand the guy having that nightmare (being that Grim is Scottish) but why would Lara be dreaming about that. It just felt bizarre and didn't further the story. Then there is the dialect problem, Mari doesn't sound like a young Mexican girl. Her English is incredible to the point where she writes jokes on the map she gives Lara (why would she joke after being in peril and being saved by Lara?). at first I thought Lara was speaking Spanish, but it turns out she wasn't. My assumption that she can speak Spanish was correct, as when she does it is denoted by <> symbols.
The introduction of the new characters felt meh at best, especially all the shots of Lara’s father which don't show his face. That's probably leading to something later.
The backgrounds are gorgeous. I spent most of my time just looking at them. The jungle is drawn really beautifully and the reveal of the enemy camp. Which is a combination of huts and trees houses in an almost favella style was really cool.
I'm really confused with how these comics are going to tie into the next game. And seeing as how much I enjoyed the game, I think I'm going to give up on these comics as part of the continuity in my head. I'll probably finish the run as It's coming to an end, but I wouldn't recommend it to others. At this point It's only for hardcore fans and people who have persevered so far.
Score: 3/5
Tomb Raider #16 Writer: Rhianna Pratchett Pencils: Nicolás Daniel Selma Inks: Juan Gedeon Colors: Michael Atiyeh Publisher: Dark Horse Comics Price: $3.50 Release Date: 5/27/15 Format: Mini-Series, Print/Digital