Review: Nisekoi: False Love Vol. 13-15

To start this review I will reveal that I haven’t read volumes 1-12 of this series. It was a first for me since I usually don’t just jump in on a manga because it can be a headache to get caught up. In all actuality it took me one and a half volumes just to remember who the characters were and after that they threw more characters at me and so I just went with it and stopped trying to sort everyone out… which ended up working out better. I would not start with volume 13 if you are going to throw yourself into this series as I have done. I would start with volume 14. The reason being that 13 is the mandatory festival storyline in which our main male character Raku unknowingly woos a new female suitor. Oh did I mention that this is a harem comedy? It is.

81xo3dCJnZLI’m going to pause for a moment on the story and let you know that I have never, never read a harem comedy manga. I watch the hell out of the genre in anime form, but reading one… never. This was strange even to myself and in my head I went back and forth on whether I liked reading a manga of this genre. At times I did, but other times… I really didn’t.

The premise of the story is this: Raku pledged his love to a girl ten years ago when he was a little turd, but of course he has kept that promise and held on to a locket for ten years. He’s forced into a fake relationship with a rival gang leader’s daughter. His father is Yakuza and so there’s a peace treaty of sorts while they date. Raku likes a girl from his class though, but because of the fake relationship he can’t do anything; she also likes him and both women have keys that could open the goddamn locket. Raku is also engaged to be married to the Chief of police’s daughter who has a fucking key as well. The story gets even more complicated as more keys show up and even more fuzzy memories of childhood appear.

Now I will say that the series adds more female suitors rather organically. Each love interest has a friend that is against Raku and his relationships. They dub him a player and they attempt to get their friend to stay away or dive in and whatnot… but then they all fall for Raku as well. My best count is that there are no less than seven women interested in this guy and possibly his male best friend as well… I mean the guy does cat face so it’s hard to rule him out.

81q8o4eqaNLAs I said, volume 13 is a traditional festival in with Raku ends up paired with Haru, the little sister of the girl he’s actually interested in. She hates him, but after a few times around the square she’s head over heels for this dude. I’m guessing that the series has already spent a lot of time with other characters because Haru gets a lot of page time across the three volumes.

The second half of the volume is spent with Ruri who pulls the classic “tell my dying grandpa I have a boyfriend so he’ll leave me alone, uh-oh I have to produce this boyfriend now?” Of course the boy she randomly picks is Raku… and I do mean randomly since she has a pile of classmate’s photos and that is how she picked her fake boyfriend. It’s a good story, but it was predictable and nothing new.

The 14th volume introduces a new character who is the “childhood friend” character, but not the typical one since she’s “known him longer than you.” She’s also Chinese from what I could gather and in charge of her own gang… but is there to become Raku’s homeroom teacher and win his heart… not run her criminal organization. She reveals that Raku and all of the girls with keys hung out one summer and that she basically remembers everything that happened, but won’t tell them… which is frustrating for them, but really annoying for us as the reader. Not that I think the keys mater, but just get that shit sorted so this dumbass can figure out what girl he actually likes. Not that it matters because you’ve set this up in a way that a mother fucking gang war would ignite if he doesn’t stay with the person he’s with. Her character, Yui, is just whatever. She calls all the ladies out left, right and center which they’re not used to. She also lives with Raku which forces the story to his house a lot.

That’s where the 15th volume picks up as Raku and Yui are left home alone as the Yakuza take a day trip and the rest of the gang show up to keep Yui from getting it on after all of them somehow find out her plan of making Raku hers. Which is just as weird as a dude holding on to a locket from ten years ago and promising his heart to a girl that he can’t remember and not just growing the fuck up and making adult choices, but whatever… whatever. The rest of this volume is spent at the school festival because we had to hit that trope up as well. Haru makes another appearance as her and her sister Kosaki compete in a beauty contest. Don’t worry it’s tasteful with the exception of the worst character in the book who gets DQ’d for wearing a bikini.

nisekoi-false-love-vol-15-9781421583198_hrMy thing with this series is that the keys are an interesting idea if the characters were older and it wasn’t elementary kids that made these promises. That and if you can’t remember shit from that time does it really matter? I mean they all have diaries and shit they refer to, but no one wrote a name down? It’s an interesting premise, but it’s intentionally vague to keep the story going and I don’t like that. It actually works perfect without the keys because of the fake relationship. The keys seem like a carrot that’s being dangle with the possibility of this series actually forcing the main character to pick someone… which it never will. They never do. My point is, the keys could have been cool, but they ain’t.

The art is great for the most part. I had a hard time telling characters apart at first because they were all a little too similar. Mostly because of the festival they were at which is why you shouldn’t start there. Otherwise it’s a really talented style. Very clean, great humor and detail. I liked it a lot, but it wasn’t anything new or different. It’s very “corporate” feeling, but still really fucking good which is probably one of the reasons people enjoy it.

At the end of the 13th volume there’s a popularity vote revealed. I’m sure it’s old as hell, but it was an interesting insight into how the fans of the series see the characters. The character I hated the most and still hate came in second which blew my fucking mind. I don’t even think you’re supposed to like her since she’s only annoying, but hey… it must work for some people or they took pity on a two-dimensional character which is even stranger.

The story teeter-tottered me a lot. I would like to read the next volume because volume 15 was the best in my opinion. There’s only slight differences though so I’m still scoring them all together. What I worry about is that the author is adding too many characters, building too many love interests and that gets tiring because then Raku, the guy everyone loves is reduced to just a few pages here and there. He doesn’t do anything to earn this love and admiration because he’s constantly chased out of the story so that two women can talk about their love for him… which is bad character development all around.

By now you’ve probably already decided to read this or not. I took a chance on it and while I don’t regret it, I don’t know if I’m in love with it. I would give it another volume for sure, but I’m not in a race to track down the other volumes. I’ve been caught up enough on the series that I’m good. It’s trope heavy for the genre that’s for sure, but if you love that then you’ll read it.


Score: 3/5


Nisekoi: False Love Vol. 13-15 Creator: Naoshi Komi Publisher: Viz/Shonen Jump Price: $9.99 Format: TPB; Print/Digital

Review: Weekly Shonen Jump #23

Naruto is back in Jump via a new Boruto monthly, which simultaneously excites and disappoints. Anybody who knows me or who pays really any attention to some portion of my writing knows Naruto holds a special place in my heart.  It was the first serialized comic of any kind that I regularly read, as well as the first comic I ever wrote about for this very site.  When the final chapter of the series dropped with a pretty fully realized future for the series, it was clear to me that Jump was going to milk Kishimoto's creation for all it was worth.  My mixed feelings were mostly assuaged when the Boruto movie proved to be possibly the best of all of the Naruto movies.

WSJ2016_05_09_CoverBut the problem with the first chapter of Ikemoto and Kodachi's continuation of Kishimoto's series is that it's literally the goddamn Boruto movie!  I don't remember hearing anything about them adapting the movie when this series was announced.  The first few pages are like being shot out of a cannon into an unbelievably awesome new chapter of this story and then the reader is blindsided with a flashback to something they might have already seen.

If you haven't seen the Boruto movie, then this will be fine; but, I can't help but feel there was an opportunity missed to hit the ground running here.  Though the movie was a thrilling introduction to the future of Konoha and the relationship between Hokage Naruto and his son, there's very little about the film itself that is absolutely essential to a longer serial.  In other words, this story easily could have picked up after the events of the Boruto film, alluded to them, and continued to explicate the same themes.  Hell, one of the only surprise twists in the film is that Mitsuki is Orochimaru's kid--something that was revealed in a one-shot from Kishimoto last week!

The first three pages that give us a glimpse of yet another Konoha collapse looming in the future are incredible, and have me extremely excited for Kodachi's vision of where this series is going.  Again, this is something that made the first chapter kind of a bummer: the three flash-forward pages at the chapter's beginning are the only actual hint of Kodachi's writing and and Ikemoto's new character designs.  Everything else is something that was already written, so it's hard for me to gauge this creative team yet.  The only thing that's notably different in the art is Ikemoto's drawing style, which is slightly tighter than Kishimoto's, and stands out particularly in the way he draws adult Sasuke.  I'm thrilled to see more from this team, but not looking forward to the several-month wait until I see chapters that are actually new.

The rest of the new guard--Academia, Food Wars, and Black Clover-- continue to be excellent, and I look forward to seeing how the massive, game-changing conflict in Academia plays out.

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Weekly Shonen Jump #23 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital

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Review: Prison School – Vol. 1

I will fully admit that when it comes to reading manga and watching anime that I find myself comparing the two in reviews. It’s an annoying habit that I hope to break with this review, but for the record Prison School the anime was one of if not the best anime from 2015. If you have no interest in reading, than you can stop now and go watch it. If you have interest in reading then good, you've come to the right place. The biggest twist about Prison School is the title. After all, this is a manga and its Japan the very country that brought us Battle Royale so it would seem like with a title like that it could be a very serious and dark story. And that is the absolute charm of Prison School, because it’s not dark and serious rather it’s hilarious and perverted. Unlike other comedies though, the characters are serious and unaware that their life is hilarious. Instead it’s just a really accurate look at the psyche of a teenage boys, among other things.

The setting is a school that has recently opened enrollment to male students for the first time in fifteen years (or longer I don’t remember exactly and it’s a thick volume to hunt for such a small detail). We follow the only five male students in the school Kiyoshi, Shingo, Gackt, Joe and Andre. They learn the hard way on the first day that none of the girls will or want to talk to them. We as the reader are given extra info as something called the “Shadow Student Council” has posted notices informing the girls not to talk to the boys or they will be sent to prison. The boys on the other hand are completely unaware of this detail.

5jtY1iSEventually one of the girls breaks and talks to Kiyoshi who is our main character. They bond over Sumo and she asks if he’ll go to a college Sumo event in a few weeks which thrills him beyond belief, even though he’s actually not that into Sumo. He doesn’t share this with the other four boys though because they’ve given up on relationships and decided to just catch glimpses of boobs and underwear… until the evening when they decide to go peeping in the showers.

Events do not unfold the way they would want, well they kind of do for Kiyoshi, but the results are the shame. They’re all publicly shamed in front of the girls and then locked up in prison. The rules are laid out for them, do your time and return to class. If you don’t want to be in prison call your parents and tell them you’re being expelled for peeping. The Shadow Student Council is put in charge of the five boys which introduces us to Meiko, Hana and Mari. The boys still attend class via monitor and they have work detail after class. In this particular volume Kiyoshi becomes adamant about escaping for his date. At that point it’s a prison break plot-line… in high school.

Again, it’s the fact that the characters and story always takes the situation seriously that makes something like a prison break story-line really funny. It’s also intense because you do wonder if Kiyoshi is going to get caught or if the other boys will find out and rat him out. To put it frankly, all of the tropes and jokes about prison are in this story at some point. Creator Akira Hiramoto just manages to flip them on their head due to the high school element and that’s what makes them humorous.

The story is masterfully told and while there’s a bit of a slow burn feeling to the story, it’s actually paced wonderfully. The characters all manage to feel unique and have their own voice. None of them come across as a well-worn archetype, but really unique and authentic characters. I don’t really think anyone will relate with the characters given their extreme circumstances, but maybe you can find some surface level emotions to relate to… but that's not really the point of the story. You feel for their situation, but you have to remember that they're responsible for being in that situation.

There’s a decent amount of fan service in the book. “Fan Service” if you’re unfamiliar with the term can be equated to what we call “cheesecake” in American comics. It’s sexually charged artwork that for the most part has nothing to do with the story, but is there for the reader to enjoy. And it is enjoyable. It might seem like it serves no purpose to the story, but this is teenage boys and having been one myself there is no other time in a boy’s life that he thinks about nudity more. That’s just fact, sad fact, but fact none the less. What I'm getting at is that it does actually serve the story, but if that's not your thing then that's cool too. I have no problem with occasional fan service/cheesecake, especially when the story is as good as it is in Prison School.

The art is amazing. It’s extremely detailed and photo-realistic. It also has wonderful scenes in which it’s grotesquely realistic. There’s photo-realistic and then there’s absolute realism in which everyone doesn’t look beautiful, but rather kind of ugly. This is used for the humor in the story and it is remarkable. The change is so dynamic and yet as I said twice before, very serious which is exactly what makes the visual gag so funny.

Hiramoto's character designs have a range from really strange and unique to seemingly average. With Hiramoto’s designs it’s all about presenting real looking students. Average even. And he does just that because they can’t all be good-looking and beautiful. Sure the women are, but even they have an average quality to them. Characters like Gackt and Andre stand out in the extreme at times, but they still fit the realism of the world.

This is a thick book. If you’re used to a normal manga, then picture two of them combined and that's about the size of this volume. It’s a monster, but the biggest complement that I can give it is that it was easy to read and didn’t feel like a chore. The other compliment I can give it, is that I wanted to pick up the second volume instantly and read it as well and that's a lot of reading.

There are some familiar elements to this story. Things that you’ll kind of brush off as not being new or that unique, which is fine because it’s the entire product that stands out as being fantastic. But even with those familiar elements this really does show just how far behind American comics are because there’s nothing this damn good being published on the market. If you love comics then you owe it to yourself to read Prison School, it’s not just manga or just a comic it’s masterful storytelling in a medium that frankly needs more like this. Even if it’s just a fraction of this.

 

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Prison School – Vol. 1 Creator: Akira Hiramoto Publisher: Yen Press Price: $20.00 Release Date: 7/21/16 Format: TPB; Print/Digital

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Review: Ultraman Vol. 3

What I continue to enjoy about this series is that each volume presents a new aspect of the story. It could have just continued down the very simple path that the first volume laid out, but it instead continues to build the world in a way that’s rewarding with each development. There’s also not the impression that this was written week by week like most manga, but instead mapped out and written as a graphic novel. Now don’t assume that means that all manga should follow this pattern because the thing that’s charming about most manga is that it is changing and shifting weekly and still manages to be as strong as it is. It just shows that there’s not all series need it and hell, this one could be written weekly as well, I can’t say for sure. If it is, then it’s mapped out and planned significantly better than others because each volume really has a natural beginning, middle and end.

Now, what’s new in this volume? Well Shinjiro is taken to an alien city that is somewhere on earth. They don’t know where exactly and so it functions on its own away from the rest of the world. Moroboshi, the dude that doesn’t feel as if Shinjiro will ever be good enough to be Ultraman, ends up being Shinjiro’s tour buddy. They’re there to talk to a human informant about two cases that involve aliens. One is the body harvesters and the other is the serial killer who we know is an alien and is killing people who are bad mouthing his favorite idol.

81VBjmCg3NLThe alien city is very strange. Obviously not all of the aliens are bad, but so far in the story that’s all we’ve meet. It seems like a goal of the SSSP’s to shut the place down as well, but because they don’t know where it’s located exactly they can’t spend the resources or something that we have yet to be told.

We meet the character Jack who seems like a perfect candidate to be a Ultraman. That’s right, Ultraman(s) because this book is producing more than one at the moment which is another great twist. While with Jack, he tests Shinjiro’s strength against a powerful alien fighter. Which Moroboshi watches until he needs to step in and prevent any more property damage.

I can’t get enough of the art and the design of this series. Everything from the lettering to the artwork is aesthetically pleasing to look at. In a way it reminds me of the way that Jonathan Hickman sets up his comic book. If you like that, then you’ll like Ultraman. Because each volume has had a different focus we actually see Shinjiro out of costume a lot in this volume and it really shows the range and skill of the two creators because it’s still visually interesting and extremely detailed. That artwork wasn’t less interesting because it lacked Ultraman, which was definitely the case when digesting old Ultraman material. Instead of just wanting Ultraman, you want the world that he’s in now. That’s a huge feat and a lot of that stems from how strong the artwork is.

Who can say what the fourth volume holds. It could stop shifting and presenting something new, but I have a feeling that the creators aren’t done world building which is just incredible. Most series have to build their entire world in about two issues and yet after hundreds of pages and three volumes we’re still reading the surface of Ultraman’s world. This Ultraman at its finest.


Score: 4/5


Ultraman Vol. 3 Creators: Eiichi Smiizu, Tomohiro Shimoguchi Publisher: Viz/Viz Signature Price: $12.99 Format: TPB; Print/Digital

Review: Weekly Shonen Jump #18

One Piece is back with a gorgeous Edo period color spread, while Black Clover caps off its latest (and possibly greatest) arc. I want to gush about Bleach, but I'm going to save it for when Kenpachi's bankai is finally revealed.  We've now seen something like half a dozen of the most powerful figures in this series pushed to their absolute limits, and Kenpachi is the last and probably most powerful of all characters to be pushed to finally revealing his bankai.  Kubo's approach here at the end has been, in some sense, disappointingly formulaic: the Quincies that make up the Wandenreich are shown to be too powerful to be dealt with conventionally as the fight then proceeds to quickly escalate to heights we've not seen before.  As I harp on often, I think there's a sense in which we're lucky to still be reading Kubo serializing this story, so it's a rare case in which I think fans need to just be excited for how much he's still able to share with us.

wsj18coverBlack Clover finally ended the arc that started me really singing its praises, with little Marie back home safe and sound.  An arc that began with a little girl in danger by way of some minor villains blew up into a major fight featuring most of the magic knight captains against the major antagonists of the series.  Going from a small-scale dust-up to a fight with big, far-reaching plot consequences is typically shonen, but admittedly something that is not often executed as smoothly as this.  In a lot of series, if something isn't "filler" (not a term I love, but it does designate a certain set of things that don't directly add to a main story) you sort of expect that at some point something important is going to pop out.  Tabata just finished an arc that set aside those expectations while still sating the reader's requirement for a plot-driven main thread.  While the new premise of chasing magic stones comes off a bit simple, I think Tabata is at a point where he's earned the benefit of the doubt.

If Oda takes a week off and comes back with chapters that have sequences that are this lavish every single time, he can turn One Piece into a bi-monthly.  The giant walking elephant island of Zou is a typically fascinating bit of world-building to which the reader's of One Piece have become accustomed.  Yet, it's more than typical, as this week proved: it's a fusion of his environment building and character building.  That a living thing has a life of its own is no surprise, but the myth and gravitas surrounding this animal is fascinating.  Oda continues to demonstrate what makes Luffy and the gang so compelling.  No other group of heroes in any other comic has ever found itself navigating a world this rich in legacy and myth.

Food Wars and My Hero Academia were both good as well, still proving that the new core of titles is more than capable of carrying the torch along side the old guard of Oda and Kubo.


Score: 5/5


Weekly Shonen Jump #18 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital

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Review: Weekly Shonen Jump #17

Exciting times in the Jump world as Naruto, Boruto, and Hunter x Hunter are all making returns to the pages soon, while My Hero Academia has an anime on the way. One Piece has the week off, but Bleach is still swinging away with one of my favorite recent title pages this week, which is saying something because of how stellar they have been recently.  Two of my favorite characters have been embroiled in battle in the past few weeks and I am freaking out about the prospect of seeing Kenpachi's Bankai.  For the millionth time, it has to be said that Kubo drove Bleach as an overall story into the ground a long time ago.  Reader polls suggest as much, with Bleach almost never cracking the top 10 in the past year.  Any other series would get the ax in rather short order under these kind of circumstances, but I imagine that 1. Bleach trades sell well enough and 2. Kubo has earned the right to finish things out.  Visually he continues to be on another level, one that is probably *too good for shonen* if we're going to oversimplify things.  I really don't care where the story goes as long as he continues to make these fights huge bouts of fan service (the character kind, not the porny kind) that are visually stunning.

wsjcover17Food Wars and Academia were slow this week, with the former wrapping up the results of the first Central shokugeki defeat and the latter preparing us for the attempted rescue of Bakugo to come soon.  Black Clover, however, is still reeling from the latest insurrection of the Eye of the Midnight Sun, and we've found out which captain was, allegedly, spying for them.  Tabata wrote it so that this captain would have a particularly impressive ability with only one exploitable weakness.  And guess who can exploit it?  Yup, Asta.  Sometimes Black Clover seems a little too easy when it pulls stuff like this, but when the main protagonist's ability is literally anti-magic, it does constantly make sense that he'd be able to counter things that other magic users do.  For yet another chapter in this arc we get a hint of the full might of all of the captains in concert, and as the intrigue continues to get ratcheted up, this series is about to get a lot more interesting overall.  I'd bet anything that if Tabata can come out of this arc strong, we'll hear a Black Clover anime announcement some time in the next year.

Things are finally starting to shake loose in One-Punch Man, as the focus of the story turns from the hero-hunting Garo to a slew of villains (including a large porcupine doing nothing but holding a "Free Hugs" sign) who are popping up across all of the cities.  Saitama is busy, as usual, doing something useless.  I'm hoping there's something particularly interesting about this conspiracy, since it's been awhile since we've seen some real action aside from Garo, who was a promising plot point himself.  Still, any opportunity to see Murata draw some more fights isn't one I'll soon scoff at.


[button btn_url="" btn_color="teal" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 4/5[/button]


Weekly Shonen Jump #17 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital Website

Review: Food Wars! Vol. 11

This volume is impossible to talk about. I mean I could, but it would be spoiled for you from the get go as it concludes the battle between Soma and Subaru that technically began in volume 10. How could I possibly ruin the experience of a Shokugeki in which Soma’s blade and livelihood as a chef is on the line? I can’t. I won’t. It’s spectacular. You’ll never be able to figure out what Soma’s up to in order to beat the perfect tracer and that’s why it’s so damn good. The second battle of the book is between Ryo and Akira and it’s okay. Frankly I don’t personally care about either character. I don’t enjoy the series when it’s shifts it’s focus on to the other characters too much, not unless they’re Soma’s current opponent. Their battle is important to the overall story which is why I liked it because it sets the stage for the final showdown of the spring final. Again, I don’t want to ruin anything because even the outcome of this battle would potentially ruin the outcome of Soma’s battle.

FoodWars_GN11_WebIt kind of blows my mind that people like the other characters of this manga. In thinking about, I guess it’s a bit like liking Vegeta on DBZ. Even though that didn’t happen until after Goku had beaten him, but whatever. I’m just a huge fan of Soma and his supporting cast.

The writing is as strong as ever in this volume. I mean that battle is amazing and nothing like anything else the series has done up until this point making you wonder just how the hell they can top it going forward. Really how the hell are the creators going to continue topping themselves over and over and over? This series continues to be everything a shonen should be, but without being generic. I know it’s not the only food manga, but it is the only one to bring me into the world so inclusively and be immersive in a way that I can’t even thumb through the book without being sucked in again. True story, I got side tracked re-reading this volume while looking for details for this review. Read the entire thing for a second time.

I think the reason so many readers like myself enjoy manga is because the art is fantastic. I wish that every American comic I picked up had amazing art, but there’s so much bad art out there. Now, that doesn’t mean I don’t enjoy different styles to art which is where the American market greatly differs, but if I pick up one of the big three’s books I should see impressive art each time and that’s not a guarantee. When I pick up a manga, even if I don’t like the story the art is usually impressive. When you pick up a great manga like Food Wars, the art is flawless. I have no criticism for the art on Food Wars, just that I wish there was more and love the visual gags that this volume has.

I know that this is a short review for a book that’s almost two hundred pages, but it’s one of those volumes that shouldn’t be spoiled. It’s fantastic in its storytelling, its creativeness and how it maintains its character evolution from beginning to end; but most importantly every bit deserving of your time.


[button btn_url="" btn_color="primary" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 5/5[/button]


Food Wars! Vol. 11 Original Creator: Yuto Tsukuda Artist: Shun Saeki Contributor: Yuki Morisaki Publisher: Viz/Shonen Jump Manga Price: $9.99 Release Date: 4/5/16 Format: TPB; Print/Digital

Review: One-Punch Man Vol. 6

How do you follow up the previous volume of One-Punch Man? You just keep pumping out the jams that’s how. In all seriousness, this series is by far one of the most enjoyable manga/comics I’ve ever read. The mixture of humor, action and drama is masterful. It really is. I’m not just throwing that around to fluff up the creators or publisher, it’s the fact that you really have to search and hunt for faults in this story. Even then I think the things that people would find, like the opening of this issue, are actually just breadcrumbs for the reader to follow into later stories. The volume begins with Saitama and Genos at Silver Fang’s dojo as he tries to recruit them. He explains that his school has fallen under hard times when one of his students incapacitated several of the other students. Breadcrumbs my friends, breadcrumbs. The hero agency barges in and alerts Silver Fang and Genos that there’s a mandatory and immediate meeting for all S rank heroes and Saitama decides to go with them.

One Punch Vol. 6Later, after more of the S rank characters are introduced we see that there’s a full on alien invasion going on and that city A has been destroyed in one attack. The S rank heroes scramble to take on the invasion, but while most of them tangle with just one dude, Saitama goes inside the ship and beats the living piss out of everyone he runs into until coming face to face with the leader of the ship.

If you’ve seen the anime, then I’ll tell you that its very faithful to the events of this volume. What it doesn’t have though is the bonus material which has one incredible story about a man trying to commit suicide and Saitama saving him in his own unique way. It was a great story with a lot of heart.

The writing from One continues to be as I said, masterful. The pacing, the execution and even how the new characters are introduced to the story is subtly perfect. The humor continues to be one of the best things about this series. I just can’t get enough of Saitama and Geno’s relationship as Geno’s gets everything handed to him and yet he looks up to Saitama more than anyone else in the world. It’s just an odd dynamic that works wonderfully for the story. In particular I enjoyed the way both of them blew of Silver Fang’s recruitment attempt.

The art is of course brilliant. I really can’t think of a book that has this perfect of a balance of story and art. Usually I favor one over the other, but you’d be hard pressed to get me to say such a thing about One-Punch Man. Even in my glowing review for volume five I may have focused on the art, but damn that story was good. This time around the art has everything thrown at it. Aliens of all shapes and sizes, a giant space ship, a destroyed city and several new characters. It’s handled wonderfully and I couldn’t get enough of this eye candy.

The only problem with this volume is that it ends just as it’s getting really, really, really (I could keep going), really good. If you don’t have volume seven in your hand right after finishing this one you’re probably going to be pretty pissed at yourself. Plainly put, One-Punch Man continues to be one of the absolute best manga on the market and I can’t wait to read more.


[button btn_url="" btn_color="primary" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 5/5[/button]


One-Punch Man Vol. 6 Writer: One Artist: Yusuke Murata Publisher: Viz/Shonen Jump Manga Price: $9.99 Release Date: 5/3/16 Format: TPB; Print/Digital

Review: Tokyo Ghoul Vol. 5

The thing I continue to enjoy about the Tokyo Ghoul manga series is just how different it is from the anime. When I originally dove into the manga I had already watched two seasons of the show and I expected the manga to be pretty much the same. Thankfully it’s not. There’s a lot of similarities, but the manga continues to surprise me with its character development and extra backstory that it adds. This volume picks up just after Kaneki was nearly eaten by Tsukiyama's eclectic gathering of fine diners. He’s a bit frightened at the moment which is understandable. Unfortunately, it’s not long before he has to deal with Tsukiyama again as he kidnaps Nishio’s human girlfriend Kimi. That’s the bulk of the volume as Kaneki and Nishio go up against a fully charged Tsukiyama, but thankfully Touka shows up to help out.

The second part of the story is actually spent with Rize as it shows her in the 11th ward and just how freaking dangerous she is. This was actually the best part of the volume to me since it was completely new, but also because Rize’s character is just fantastic. She’s intentionally cute to throw off her prey, but even when she’s angry and killing she’s still strangely sweet. It’s very strange and it makes her even more terrifying.

tokyo-ghoul-manga-vol-5There’s also a segment with the Dove’s and that kid with the stitches is introduced. I like his character even less here. He’s one of the few elements of this story that seems completely out of place and it’s no different here. If anything he feels more out of place in the manga.

While the bulk of this volume is a battle and backstory for a deceased character, it’s really enjoyable. The pacing towards the end is a bit strange, but it in a way it sets up the next leg of the story for volume 6. The writing manages to build the characters and in particular show Touka in a different light and strengthen Kaneki. It also shows how attached everyone at Anteiku is to Kaneki which was something severely under developed with the anime.

The art has developed more since the first couple of volumes. It’s a lot cleaner now and you can really see how Sui Ishida has grown. The only downfall to this is that a lot the unique style and look that the early volumes had is now gone. It’s not as artsy and free flowing in this volume, but rather a crisp detailed piece of work. It’s good. It’s just that it looks a bit like everything else now and that’s a shame. It really stood out before and now it’s just the covers that do.

As much as I enjoyed this volume it does very little to move the overall series forward. Sure we get some backstory for Rize and the mystery behind her, but there’s not a lot to this volume other than that. It’s still good, but the action needs to be spread out more so that it’s more enjoyable. This is one of those unfortunate volumes that’s a transition volume. We’re getting the conclusion of the last story arc and starting the next one with leaves this one a little awkward on its own. But if you’re reading the series there’s no reason to stop here.


[button btn_url="" btn_color="pink" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 3/5[/button]


Tokyo Ghoul Vol. 5 Creator: Sui Ishida Publisher: Viz/Viz Signature Price: $12.99 Release Date: 2/16/16 Format: TPB; Print/Digital

Review: Shuriken and Pleats Vol. 1

Shuriken and Pleats has a dated feel to it. It might only be a few years old, but it feels much older than that. The reason being is that the story isn’t very deep. It’s a lot of surface level emotions and convenient writing. The gist of the story is that after the era of ninjas, some of them left Japan to seek employment else were.  One clan in particular runs a bodyguard firm. We meet Mikage, one said ninja, as she protects her high profile master. We learn that she’s basically his surrogate daughter because his wife and child were killed. Her master wants to adopt her and move to Japan after curing world hunger with his super seeds. He eventually dies, but Mikage is set free to do what she will because her master paid a lifetime salary to her.

She goes to Japan because that’s what her master wanted. There she runs into trouble instantly, but in a sheer turn of luck this person who needs and wants her protection is connected to her old master. She starts school while trying to save her new master.

shuriken-and-pleats-vol-1-9781421585253_hrThere’s nothing here that’s very original. Extraordinary student going to an average school is nothing new; it’s the classic fish out of water scenario and it’s been done a lot in manga and American comics as well. The only flip in the script is that usually with manga we’re following an ordinary student dealing with the extraordinary student. The convenient writing comes into play when we find out that Mikage’s new master is connected to her old master. It’s a huge stretch of the imagination for her to have stumbled upon the one man in all of Japan that was connected to her former master.

There’s a lot of attempts at emotions throughout the story. Mikage is stoic as the story points out, but when she’s set free she starts to learn about emotions. While this could be funny or in some cases heartfelt, it’s so surface level that it doesn’t feel real. It’s like someone saying your sad and you shrugging your shoulders and saying, “I guess I'm sad now.” In the end it doesn’t feel genuine which completely defeats the purpose the emotional moments are trying to serve in the story.

The plot for this first volume is painfully predictable. The writing allows you to see five steps ahead by the obvious information it gives you through the constant exposition. Any time a character declares that something is definitely going to happen “tomorrow” then you can pretty much count on them dying. That and the villain of the story is never built up and obvious from their first bit of dialogue. Really the villain of the story is the writing.

The art is okay. There’s nothing special about it and all of the male characters look the same for the most part. There’s a few that actually have different hair, but that’s it. Otherwise everyone has the same build, the same smile and the same flowing hair. It’s detailed, but then it’s also not quite detailed enough. I know that manga tends to have some interesting panel layouts, but the ones here come across almost lazy or poorly planned. Also the backgrounds of the panels are consistently lacking in detail, leaving a lot of white on the page.

This is the first manga in a while that I’ve read and been really bored with the story, art and general concept. There’s a lot of great manga out there at the moment with stories that are breaking the mold of previous styles like this one. I can see this story being popular fifteen years ago, but now it doesn’t even stack up to American produced manga which is growing in skill and style. This just feels like a dated story from a creator that’s using their seniority to float out a half-ass idea. The bottom line is that Aspen Comics’ Executive Assistant: Iris is basically the same idea and a way better comic when you compare the two and that should tell you everything you need to know about this book.


[button btn_url="" btn_color="violet" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 2/5[/button]


Shuriken and Pleats Vol. 1 Creator: Matsuri Hino Publisher: Viz Media Price: $9.99 Release Date: 3/30/16 Format: TPB; Print/Digital

Review: One-Punch Man Vol. 5

The anime adaption of One-Punch Man is faithful to the manga work so some people that watched the first series of the anime will probably wonder or ask why they should then even bother with the manga. Because the art is just so damn good. Granted there’s slight differences in the story and the manga has the advantage of providing further information that the anime didn’t, but it’s all about the art. Madhouse can’t touch the manga and paired with the story it’s truly a better product. The fifth volume is the second part of the “Deep Sea King” storyline which is one of my favorites thus far. This storyline is frankly pretty incredible because it builds up every character that’s in the story. No matter how brief their appearance in the story may be they leave stronger because of this arc.  They’re forced to be heroes against immeasurable odds and their outcome is frightening. The Deep Sea King is one part of their development, but the way that Saitama handles the situation is the other part of their development.

One Punch Vol. 5The reason is because of the Deep Sea King who has come to take over the land and stop all the polluting and basically to establish that he and the sea folk are better than us humans. He’s very flamboyant with his presentation and look, but there is something menacing and evil about his design. If Aquaman had a Joker style character, it would be the Deep Sea King… also that’s a great idea someone get that over to DC stat!

The volume begins with Puri-Puri Prisoner going up against the Deep Sea King and it’s a battle of absolute ridiculousness. Mostly because both characters are so flamboyant, but also Puri-Puri is a rank S hero who isn’t able to defeat Deep Sea King. After the battle, DSK moves on to fight Sonic, but when he runs away to get his equipment DSK finds civilians to mess with. Enter a batch of heroes that were mixed in with the civilians because of their low rank. They’re forced to go up against DSK because otherwise he’s going to kill everyone. I mean that. That’s what makes him great as a villain, he never backs down from who he is. He wants to kill everyone. He’s not just there for a fight against the best, he’s there to murder and kill all humans.

I don’t want to spoil the rest for you. The battles continue to build and build and frankly the pacing is the best of any shonen style story I’ve ever read or experienced. It’s why this is my favorite battle and volume of the manga thus far.

I cannot stress how good the art is. This is by far the best looking manga on the market and while my exposure is limited when you think of the hundreds of stories out there, I think you’d still be hard pressed to find something that’s so detailed, so realistic looking and able to change style at the drop of a hate. The action scenes are the best in manga/comics because of how much detail goes into each panel, but then how each page is constructed. There’s a real flow to the battle and while there’s a lot going on it’s never confusing or difficult to follow. It’s simply stunning.

If you’re not reading One-Punch Man by now, then you really are missing out on one of the best current running manga. While it’s one of those rare manga that comes around and shakes up the industry it’s even rarer that it has the potential for mass appeal to American comic readers. If you like your superhero comics then you’re not reading the best one until you’re reading One-Punch Man.


[button btn_url="" btn_color="primary" btn_size="large" btn_style="default" btn_outlined="no" link_target="blank" link_rel="" icon_left="" icon_right=""]Score: 5/5[/button]


One-Punch Man Vol. 5 Writer: One Artist: Yusuke Murata Publisher: Viz/Shonen Jump Manga Price: $9.99 Release Date: 3/1/16 Format: TPB; Print/Digital

Review: Weekly Shonen Jump #16

A few interesting editorial choices stood out in this week's issue of Weekly Shonen Jump. Kubo was taking it easy for a few weeks until he decided to drop a bomb on us and reveal Kisuke's bankai.  In this chapter, we get a bunch of stuff that had me shouting with excitement, all built on the back of some incredible pages.  One of my favorite pages, where Kisuke is heavily consoling a dying opponent has a rare typo on it.  Independent of that, Kubo does a great job of rendering both the psychological weight and the physical, real danger of a deadly poison with painstakingly dense vertical inks.

WSJ16coverThe title page on this one was so important (whether it represents a real death or not) and so gorgeous that the editorial team actually made the decision to leave Kubo's original lettering.  Granted, given the length of the chapter's title, I think it might have at least partially been a forced choice; still, it was an editorial decision nonetheless, and it's a page I'm grateful to experience nearly exactly as Kubo intended.  To end the chapter on the couple of big ink wipes that make up most of my favorite character, Kenpachi, is just too good.

Tabata, after flexing his big picture sensibilities in the previous big fight now gets to pepper in some humor.  I love that a big part of what Tabata finds humorous hits on some of the more peculiar aspects of his art.  Asta gets starry-eyed so often that seeing a major, mature character mimic this effect is automatically funny.  Captain Yami, despite being the stoic, chaotic good figure, continues to have awkwardly timed violent mood swings, and Tabata has really settled into when to use these for comedic effect.  In this chapter, a gag that leans on one character impersonating the other captains is especially funny because Tabata's stilted faces are kind of funny on their own.  The fact that this is all occurring during a brief recess as the most important arc of this series continues shows that Tabata is getting more comfortable mixing all the things that make this series work.

Food Wars and Academia continue to be excellent, with the former continuing to display that it has no fear of spending plenty of important story moments on developing minor characters.


[button btn_url="" btn_color="teal" btn_size="large" btn_style="default" btn_outlined="no" link_target="self" link_rel="" icon_left="Score: 4/5" icon_right="Score: 4/5"]Score: 4/5[/button]


Weekly Shonen Jump #16 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital Website

Review: Weekly Shonen Jump #14

Black Clover gets a cover spot as it turns one year old with its 52nd installment. When Black Clover was introduced in its round of Jump Starts, it was in an unusually strong class.  I have ranted about it several other times, but I recall that it launched with Kagamigami, another strong entry (but one that only went for about 39 chapters).  Tabata's manga set itself apart with its unique medieval aesthetic, executed at a high level of detail. Tabata's style is sharp, unafraid to indulge in character designs (sometimes to a fault, leaving backgrounds lacking at times), and makes heavy use of contrast in his scenes to highlight an ongoing theme of light and dark magic.

A year on, in its 52nd chapter this week, it's easy to see the appeal of this series.  Tabata gets to open with one color page and then a splash page, and even though this series so heavily relies on its default black and white format, Tabata's eye for his character designs extends clearly through to a world full of color.  I only point this out because a lot of color pages feel stilted and unnatural when you are so used to filling out the black and white worlds of these stories with your own mental projections.  After turning the page from the colors, Tabata doesn't leave the reader wanting: a battlefield full of detail awaits the reader, and Tabata's inks in black and white alone surpass the color work being done in a lot of other stories.

wsj14coverThat kind of stunning detail continues throughout this chapter, from the swing of swords, to the splitting of earth, and to one of my favorite things Tabata draws: hair.  Hair is a huge identifier of characters in Black Clover, since so many of the characters share this sort of distinctly European look to their faces (at least, European-esque is what Tabata seems to be aiming for to further hammer home the medieval vibe).  Some characters stand out, especially Asta and Yami, but even they have distinct crops of hair that make them unmistakable.  Hair in shonen manga has a pretty high profile history of defining characters, but Tabata isn't just doing the same old spiky fair: he is taking the time to do somewhat realistic designs.  Even when the style is crazy (like Nozel's), Tabata is careful to draw its shape, the way it hangs, and its texture as if you believe that it would at least be possible with some insane amount of time and product to really see a real person's hair like that.

Hell, even in the action-packed splash page that finishes off this chapter, there is clearly a tremendous amount of attention being paid to the way that Asta's hair looks as he comes through at an extreme speed to cut down a foe.  Even the foe's hair is presented as carefully as possible to display Asta's impact.  It's not as if I expect Tabata to just forget that these characters have hair, but one look at the care he gives the presentation of his character designs down to their follicles in rollicking action scenes is enough to display how detail-oriented Tabata is as a creator.  Insanely powerful magical spells, epic sword slashes, comedic character expressions--everything that Tabata decides to put on a page is painstakingly rendered.

Even at times when I think his designs for character's faces are a little too austere, Tabata makes heavy use of close-ups to exaggerate menacing moments, moments of attack, or typical shonen moments of resolve.  In those close-ups the designs remain fairly economical, but he adds in just the right amount of clean inked lines in just the right places to elicit the right emotion.

Despite a lot of initial comparisons to Naruto given the extreme stubbornness of the main character (not to mention the fact that he's pretty slow on the uptake at times), the similarities are superficial, and these series are actually quite far apart stylistically.  Black Clover is closer to Bleach in its clear love affair with using contrast, and more similar to My Hero Academia in the highly detailed, flowing manner in which it depicts action sequences.  The last three pages of this chapter are proof that on top of all this stylistic sensibility, Tabata has a great eye for pacing his sequences in a manner that suits shonen but is also just goddamn good storytelling.

One Piece continues to build towards the next big arc, putting in the latest in what I'm sure will be many more crucial information chapters.  Things in Academia are about to get even more ugly, and Food Wars proves once again that it can do cliffhangers with the best of them.


Score: 4/5


Weekly Shonen Jump #14 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital Website

Review: Goodnight Punpun Vol. 1

Goodnight Punpun is by far the strangest manga I have ever read. Within just a few pages I knew that. It’s also an incredibly large volume which surprised me because usually things that are strange aren’t incredibly long in fear that you’ll lose the audience. That was not the case here. The strangeness is matched only by its humor and pacing. Punpun is a crudely drawn bird that almost looks like a ghost at times. No one ever acknowledges this fact which is part of the charm the story holds. He’s treated like a normal kid and in a way it makes the dark humor and the very real world elements that are present throughout the story all the better.

And oh, what a story. Again it’s strange. Punpun is in middle school and so he’s discovering his body and going through changes. He’s liking girls more, especially the new transfer student Aiko. He follows her home, but she sees him and calls him out for following her. They walk together and we see that her family has some new age health clinic. Punpun heads home in the other direction after being completely lost. I should point out that Punpun doesn’t actually talk. When he actually says something we never see him say it, it’s just words on the page. Even the narration is from the third-person omniscient perspective which also adds to the humor of the story. Everyone kind of talks for him and assumes his answers. It must be very difficult to write like that, but it works for the story.

Goodnight Punpun Vol 1While Punpun is going through physical changes, his family is also going through some changes. The dark comedy kicks into high gear here as Punpun’s dad beats his mom, ends up in jail and she goes to the hospital and never really wants to leave. This essentially takes them out of the story and introduces his uncle as his caretaker. His uncle who is jobless and constantly wanting and not wanting to talk about the existence of god or rather how there is no god.

How do you describe a story in which the teacher freaks out and threatens suicide when homework isn’t turned in or the principal and his assistant playing hide ’n’ seek like children in the middle of the day? Or a group of boys finding a porno tape with a message from a man saying he killed his family and hid a bunch of money? Or a young girl that threatens murder if she’s every betrayed again? Perhaps the strangest of them all the creator of the manga appearing as god and not answering any of Punpun’s prayers. All of these things and a lot stranger happen in Goodnight Punpun, which I can only describe as a dark comedy coming of age story.

That said it’s incredibly effective at being strange, dark and yet really emotionally deep when it comes to kid’s growing up and going through changes with their bodies, their home life and dealing with the deepest of all emotions… love. To put it plainly, it’s really fucking good.

Because Punpun never talks and because of the intentional design for the character (and his family), the art becomes all the more impressive. Punpun may not say a word, but his face and actions constantly say everything for him. He faints when follows Aiko home and she says she’ll call the cops on him. It’s ridiculous, but funny because of how he looks. This little ghost bird just falling over. There’s not a lot of detail to Punpun, but there is a lot of skill and room for expression because of this. It’s the same way that One-Punch Man works for its main character. The rest of the book is photo realistic. To the point that some characters are out-of-place and almost over the top. In that regard it reminded me of Satoshi Kon’s work on something like Paprika with a mixture of beauty and realism.

The strange level of depth and lack of depth is partially what makes the story so weird. Punpun and his family are all plain and simple looking with the settings are photo realistic and most of the people very photo realistic, but then other characters are toned back and not as detailed given them more of a childlike quality to them. The art is incredibly balanced in this sense and remains so even when a fourth layer of just a photoshopped image is used. Frankly, the art is bold and beautiful.

I can’t imagine that this manga is going to be for everyone. If you’re looking for fantasy stories or cute girls with magic, then you will not find any of that here. But if you’re looking for something mature, with great art and a quirkiness all its own, then I encourage you to check out Goodnight Punpun.


Score: 5/5


Goodnight Punpun Vol. 1 Creator: Inio Asano Publisher: Viz/Viz Signature Price: $24.99 Release Date: 3/15/16 Format: TPB; Print/Digital

Review: Weekly Shonen Jump #13

We not only get to see Raizo this week but also get to see Kisuke's Bankai. KISUKE'S BANKAI.  We don't know what it does yet, but Kubo continues to pull out absolutely all the character stops in the march to Bleach's maybe-sort-of-imminent finish.  The design of the pages continues to display Kubo at his absolute best.  Simple, black and white comics with few panels are at their purest under Kubo's hand, and make other sparsely paneled comics--particularly those with color--seem lazy.  In a way, Kubo has weirdly earned the significance of some of his bigger character power reveals here at the end.  Unlike the typical absurd power creep that happens at the end of shonen series (Naruto was just plain ridiculous), Kubo established Bankai's (fairly) early on and has kept several of them veiled until right here at the very end.  To see Kisuke's is particularly special.

Speaking of Naruto, we finally got to meet the hidden ninja in One Piece, Raizo, now that his samurai clansmen have come to collect him in the land of Zou.  Seeing Oda get to draw gags about ninjas for nearly ten pages was an absolute hoot.  The tone of One Piece lends itself to this kind of humor more than its competing series: yeah, Naruto had some samurai in it.  But the samurai in Naruto were much more serious business than the ninja we're now meeting in One Piece.  Still, because Oda is just so imaginative, the ninja is no joke, and is capable of all of the things (and more) we might have expected from such a crucial character.  I am guessing that seeing the levitous reveal of Raizo is one of the last times this series will be so light-hearted for awhile, as we continue to teeter on the edge of another big showdown.

wsh13coverWhile Kimetsu no Yaiba continues to get a shoulder shrug from me, another new Jump Start, Bye-Bye Humanity is in Weekly Shonen Jump's pages from Jump Plus.  Writer Tzunezo Watanabe and artist Asami Hagiwara write about some type of vague demon-like sickness that spreads evil (and cannibalism, sort of?) between the schoolmates of a young girl raised with a bevy of awkward survivalist tendencies.

Did that sound cool or at least sort of interesting?  I think that, on paper, the story idea is really fresh and potentially something that could draw male and female readers.  The quirky, all-female main contingent made the story feel much different than the typical wide-eyed young man falling ass backwards into the same situation would have.  And the art on the very first page holds a lot of promise: it's weird, off-kilter, creepy, but depicts the main character with this really interesting level of composure.

As the story goes on, though, its charms sort of blink in and out across story pages that feel messy and unfinished.  What's worse is the disparate layouts give way to disparate storytelling, leaving the reader feeling often like they've missed something important.  After a long chapter that feels like it could have occurred in half the time, the most obvious thing about the story is that it has wasted a lot of what makes it special.  I love the idea of a young survivalist just getting thrown into this awkward demonic situation.  I love the creepy vibe and the fact that they didn't just play the series towards straight-up zombies.

The editors of WSJ acknowledge that this is just a small portion of what the series really has to offer.  Unfortunately, what's missing feels like what's in between these pages, not what comes after them.  I would love to see this team make a second pass at this idea given slightly more time and maybe a stricter editor, because there are things about this concept that work.  With better execution I think this is a series, even if only one with a limited run, that could do very well.


Score: 4/5


Weekly Shonen Jump #13 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Weekly; Digital Website

Review: Weekly Shonen Jump #12

No One Piece this week, but My Hero Academia, Food Wars, Black Clover, and One Punch Man continue a seriously excellent streak of chapters. Murata draws a spread in this week's One Punch Man that should honestly make everybody else in comics doing action spreads feel bad about themselves.  We've seen him do this before, and I've praised him for it as well: Murata is very good at drawing several quick actions occurring in a single panel.  He uses bold, dramatic lines curving in arcs to depict motion, as he draws a character (mostly Garo, as of late) blurredly dodging around them.  I see spreads depicting a single action all the time that fail to have the clarity and impact of these sequences, and this is one of Murata's best.

Kurokiba is one of my favorite characters in Food Wars, so I am both excited and nervous to see what happens to him as he goes up against one of the council members who we really haven't seen in action.  Kurokiba just looks like a lot of fun to draw, which makes him a lot of fun to read.  This is the first of the legitimate Central vs. Everyone shokugekis that we're getting to see, so the result is going to set the tone for the next part of this major arc.

wsj 12 coverBlack Clover has cemented itself as a must-read.  It's honestly worth it to go back and buy the issues that comprise the current arc just to witness the fight with the mysterious, treacherous bearers of light magic.  As I mentioned several reviews ago, a big part of the current fight is the fact that it hinted at an important secret underlying this series: the theft of magic via the genocide of the original magical race.  If true, it changes the landscape of this series completely.  Yet even independent of the brief but major tease embedded in this fight, the fight itself has been outstanding.  Tabata has shown before that detailed magic fight scenes are capable of setting Black Clover apart.  This fight, however, features Asta maturing as a swordsman.  Adding this dimension to the series is such a huge boon to the series, both dramatically and visually.  The sword has been anti-magic and a central feature of the series so far, but hasn't really seen much action as a sword ought to.

Academia continues to be excellent, but it's just so good that I want to wait out until the end of the arc and then write a blow-out review about how much this series continues to mature.  So be on the lookout for that!

The Jump Start I spent so much time on last week, Kimetsu no Yaiba, pretty much let me down this week.  The pacing is choppy, as pages and even panel-to-panel sequences jump around more than they should, particularly in a chapter where only a couple of things are really happening.  The visuals maintain their rustic feel, which I found charming last week, but suffer from being too rough around the edges.  Especially in English Weekly Shonen Jump, the caliber and type of art with which Gotouge must contend sets Kimetsu no Yaiba apart in a bad way: nearly everything in this anthology feels decidedly polished and contemporary.  While I am open to artistic styles that break with that trend (as you should be too!), that doesn't really change the de facto standard that a reader is going to have while reading through Jump.  If the story doesn't do some big, interesting things fast, I don't expect this series to stick around long, even in Japan.


Score: 5/5


Weekly Shonen Jump #12 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Digital Website

Review: Weekly Shonen Jump #11

Highlights this week are the usual suspects, as a new Jump Start series, Kimetsu no Yaiba, takes to the pages. Jump is almost crowded out by the quality of the action in its best titles right now.  The prospect of fitting a Jump Start somewhere in between all this action is daunting: neophyte mangaka Koyoharu Gotouge has his work cut out for him in delivering a story that stands out.  With Kimetsu no Yaiba I am not yet sure as to whether Gotouge succeeds.  I have heard some murmurings in initial reactions that the art isn't up to snuff.  I disagree, for the most part, with that suggestion.  Especially in an anthology currently re-serializing the classic Hikaru no Go, readers ought to appreciate Gotouge's toned-down, classical approach to depicting characters.  Backgrounds are a bit too sparse for my liking, but this is often the case during the high-pressure period of early serialization in Jump.  Where you do catch a substantial backdrop, there is a bit more of a contemporary feel.  I think this is especially the case early on.

wsj11coverThough Gotouge is opting for a more raw-feeling type of line work that belongs in the Jump of a over a decade ago, the thought put into his visual storytelling is ahead of some of his peers.  Guys like Horikoshi are freaks of nature: they are wildly talented and creative and can control the pace through the sheer force of channeling shonen goodness through aesthetically strong pages.  Creators with more subdued styles are often left to impress with the content of their stories rather than pure aesthetics.  I am not sure if content alone will carry Kimetsu no Yaiba; however, I am sure that there are hints here that Gotouge is a mangaka with a lot of potential.   There are one or two killer pages that I spent a few minutes on.  Given that they were important story pages and I spent my time just sort of staring at them, the visual impact of the page was in lock-step with the story.  Having that kind of control over the reader's absorption of the story without simply appealing to your splash pages is always a feat.

The story itself wastes no time getting to the point: a demon has slain the main character's family and infected his sister.  Now, he has to try and save her, while simultaneously worrying about her ripping his throat out.  Though getting to the point quickly might seem helpful, it also sort of muddies things.  The reader has a full idea of what the setup is, but very little hint as to what the tone of the story will be.  The plot I just described would make for something tremendously nightmarish; of course, that's not the shonen direction, and the art alone keeps things light.  Gotouge puts together some impressive pages without any real try-hard panels, but he will have to impress with more than formalisms to keep his story going.

I will dive back into how excellent these titles have been next week because it's getting too automatic lately: Jump is at its absolute best right now.


Score: 5/5


Weekly Shonen Jump #11 Writers: Various Artists: Various Publisher: Viz Media Price: $0.99 Format: Digital Website

Review: Girrion #1

Review by guest contributor Keith Grayeb

Girrion depressed me. Something about all the ancient massive machines. It made me feel small and inconsequential. I imagine this is how the troll-doll like Gunflins feel as well, toiling day by day amongst magnificent relics of a bygone era that they will never fully understand. The idea that something could be both so familiar yet so foreign would leave me downcast and likely in a persistent existential crisis. At least in our world, no matter how complex a man made machine is, there is at least one person who can explain it to me. There appears to be no such comfort in the realm of Gania.

The first issue of Girrion introduces Gania and its mostly stumpy denizens. The Gunflins are somehow equally abhorrent and adorable. Their excited hairstyles suggest there is a great deal of ambient static electricity on the derelict, formerly interstellar warship they call home. However, the only thing I would expect these miniature men to be at war with are offensive odors, considering the size of their shnozzolas. Any given Gunflin is 15 - 20% nose. These facial monoliths make their already small eyes look especially beady. I swear that I am giving a fair and accurate description, yet I still feel like a bully.

Girrion-#1-1Anyways, our hero, Jarra, is as grotesquely disproportionate as his Gunflin kin, sporting a magnificent troll-doll up-fro. Enticed by an opportunity to see the tall, slender and altogether unGunflin-like princess, the usually diligent Jarra and his mischievous friends ditch work to eaves drop on the official council proceedings. The princess seeks the counsel of the Dwarlin Edlers (that is how it is spelled in my copy of the book), hoping these ancient sages can aid in her search for the lost empress. Unfortunately the Dwarlins have gone silent. This silence is one of many mysterious omens surrounding the visit of the princess. Her perpetually guffawed aid does not like it! Not one bit! She will be played by Tilda Swinton in the movie adaptation. The trip turns out to have not been a complete waste, as the Gunflins have discovered an artifact of alien, specifically Ngor, origin. The dialogue hints at the Ngor being a techno-organic race, whose lifeless remain are common in this realm. However, this artifact, which may be the chrysalis referred to in the subtitle, appears to be active. The issue leaves off with the princess reaching out to the glowing artifact.

Ancient powerful alien technology is always fun. It allows a writer to establish a set of rules for their world, and then break them whenever they please. Tom Lintern, the writer and artist, mentions that he was influenced by Star Wars in his Kickstarter campaign. This influence manifests as curious droids and peculiar creatures scattered about an oppressive metallic environment. I have to admit that I found the Girrion world much more reminiscent of the Dark Crystal than Star Wars. From Jarra's sheep-pig-bat pet to the chitinous Ngor tech, many aspects of this world look like Jim Henson could have brought them to life in puppet form. I mean, Gunflin and Gelfling are much too similar to be a coincidence, right? Either way, the Realm of Gania offers enough novel content to set itself apart from its influences.

Girrion has lovely art, through and through. The cover art evokes a wonderfully nostalgic 1970s sci-fi aesthetic. A rusty orange dominates the palette, in stark contrast to the occasional crackles of green energy. The bizarre proportions and wild hairstyles make the character designs undeniably interesting. Especially so are the ancient Dwarlins whose aged flesh appears to melt off of their conical frames. There is an air of poverty about the starship, as even the princess is garbed in a tattered cloak. Presented among the stubby Gunflins, the princess emanates an otherworldly glamour due to her slender frame, expressive eyes and petite nose. The starship’s architecture feels modern yet familiar, which exaggerates the alien mystique of the Ngor artifact. If Lintern can breathe this much life into a dreary starship, I cannot wait to see what he can do with the rest of Gania.

Depression aside, Girrion is a good read.  In fact, its ability to illicit such a strong emotional response should be celebrated. Even though this world is completely alien to me, I was able to put myself right into the Gunflins tiny shoes and feel diminished by the titanic tomb I call home. If that is not the mark of an effective storyteller, than I don’t know what is. Girrion is a delicious feast of oddities and intrigue that is well worth your time.


Score: 4/5


Girrion #1 Writer & Artist: Tom Lintern Publisher: Brooklyn Manga Price: $5.99 Format: Print/Digital Website

Review: Food Wars! Vol. 10

Food Wars is one of the most addicting comics on the face of the planet. So much so that upon reading the tenth volume I was lefty in a frenzy for the eleventh volume. Thankfully being a reviewer I had early access to it and was able to whet my appetite with both volumes back to back. I don’t know if you’ll have the same fortune, but if you do… then read both. Now I’ll admit that some of my knowledge of this series comes from the anime which was just as addictive as the manga. Like most things though, the print version is better and that holds true here.

It’s the fall classic and we’re getting down to the finals. This volume quickly wraps up Akira Hayama and Hisako Arato’s match. Which is good because I honestly could care less about either character. Personally I don’t think that Akira has been built up in strong enough way to be a threat. His background is weak and he’s unlikable so I don’t care if he wins or loses. Unlike Subaru Mimasaka who emerges as a wonderful villain in this volume.

Subaru’s match with Takumi Aldini is fantastic. Writer Yuto Tsukuda keeps Takumi in the spotlight which makes Subaru an even bigger menace. Subaru has what’s called “the perfect trace” in which he studies his opponent and copies their exact dish, but elevates it one step further. It screws over the opponent because they’re left with only one option… continue cooking their inferior dish.

Food Wars Vol 10That’s not the only thing that makes Subaru evil though. Aside from making all of his fall classic match ups Shokugeki, he asks for the challenger’s favorite kitchen knife as a prize. Takumi puts his moon blade on the line and so you can imagine the incredible stakes.

You can probably figure out the outcome, but it’s the journey, the twists of the story that make it worth reading. I will spoil something and tell you that the reason I wanted to read the next volume so bad was because of what Soma puts up for his Shokugeki with Subaru… his knives and his life as a chef in order to win back all 100 blades that Subaru has taken.

If you don’t instantly want to see how that turns out and how and if Soma can beat him, then I question why you would even read this review. The writing is fantastic as usual. I was a little confused at the beginning having not read the previous volume, but I was able to catch up rather quickly and become very invested in the story.

The art is also some of the best coming out of Japan today. Shun Saeki and contributor Yuki Morisaki are producing some incredible looking pages. By far the Shokugeki is the best part with Subaru’s appearance being changed and altered to show that he’s a villain. That’s why I don’t care for Akira, it’s almost as if we’re supposed to like him as well and be torn between him and Soma… but I’m not. I root for Soma every time. With Subaru you want to root against him. It’s entertaining to go against him because he’s a true villain. The other part of the art that stands out is Subaru and Soma talking at the end because it highlights just how confident Soma is.

Food Wars is addictive. It is the blueprint of the shonen genre and yet it breaks the mold at the same time. There is nothing else like it and while I don’t necessarily need it to run for ever, I’m glad to see how creative and different it can get. And if you like this volume… just wait until you read the next one.


Score: 5/5


Food Wars! Vol. 10 Writer: Yuto Tsukuda Artists: Shun Saeki with Yuki Morisaki Publisher: Viz/SJ Advanced Price: $9.99 Release Date: 2/2/16 Format: TPB; Print/Digital

Review: Tiger & Bunny Vol. 8

I’ve never read or watched anything from Tiger & Bunny. That might have been why I didn’t really get into this story. That and it seems as if it’s geared more towards female readers/fans because of all the attractive men and the subtle love between the characters. Sure it’s brotherly love, but everyone that reads manga know what’s up. The story is about the Next (basically mutants) causing mayhem all over the city and Tiger and Bunny trying to stop it. They get some inside help and eventually learn that the man they’re after can read minds. There’s a lot of action, the bad guy gets away which is all part of his plan and really the police seem incompetent. We also get some backstory on our villain which was okay and definitely the deepest character moment of the volume.

Tiger and Bunny Vol 8The story isn’t deep. It’s thick with drama and moves at a snail’s pace. I haven’t read the last seven volumes and yet I didn’t feel lost or behind on the story. Sure I had some generic “who’s that”, “what’s going on?” questions, but nothing that really need to be answered in order to read and enjoy the story. It’s just not a very deep world which is probably why I’ve passed on it before. It attempts to be cute and playful because again it’s an action drama trying to capture a very specific audience that basically already likes this style of story and world creation. I would argue that because it chases that audience it alienates new readers looking to just explore the world and not have a formula forced upon them. And sure there’s powers and fighting, but you can get that anywhere so it doesn’t actually hook me on the product.

The art is good of course. I don’t think it has as much personality or visual storytelling skill as a lot of other mangas out there. By far things like Food Wars, One-Punch Man and Ultraman blow it out of the water, but it’s still skilled. It just needs to have its own personality and it doesn’t. It feels like a licensed product with very tight restraints on what it can and can’t look like visually and that’s a shame. Because if the story is just meh, then the art can at least blow you away but it doesn’t here.

I doubt I’ll ever read or watch anything else set in the Tiger & Bunny world. It’s not terrible, but it’s not interesting either. It’s just there. Some people obviously really enjoy this franchise, but I doubt they’d ever be able to win me over with their reasoning. It’s just not something that I want to read.


Score: 3/5


Tiger & Bunny Vol. 8 Story: Sunrise Script: Masafumi Nishida Artist: Mizuku Sakakibara Publisher: Viz Media Price: $9.99 Format: TPB; Print/Digital