Review: Berserk – Vol. 37

Dark Horse’s Manga division has released the 37th volume of the classic Berserk tale.  It tells the story of Guts and his adventures throughout the landscape. Guts known as “The Black Swordsman” wears a cursed black magic item called berserker armor that makes him quite a formidable foe, but at a prize. He utilizes the armor to protect his friends and to bring order to disorder. In the case of volume #37, he is battling a monstrous evil sea god. Berserk has a sophisticated level of action and story throughout. It is a unique feeling like a hamburger loaded with a mix of Conan the Barbarian, Arthurian Legends, Sinbad of the Seven Seas on top of a fresh Manga bun. It is tasty, but not the most magnificent burger I have ever had (And I have had a lot of burgers). Still, the $14.99 list price is inviting and quite a deal for the over 270 pages that come with this volume. Berserk has been around for over 20 years and is legendary in its lore. It was quite fun to delve into this world for the first time.

Berserk Vol 37 CoverThat price of $14.99 is worth it for the artwork alone. Kentaro Miura draws amazingly with a nearly flawless look of perfection. It is stunning and beautiful. And like any good artist, there are whole pages of simply the art. Stunning it is, really stunning. You just want to reach out and touch some of the drawings. You about swear that the images are real. It is something else.

As for the story… it is not as interesting, but it is written well enough to keep you moving on through. The plots have dialogues that flow in the Manga style with characters who think they are tougher than they are and who get into trouble trying to be heroic, only to be bailed out by our hero. The writing is just okay, but the artwork is the real star here. You really could get this volume with no writing at all and it would be worth it. I just can’t give enough praise for the artwork. It’s awesome.

Unfortunately, I like to be “wowed” by a good tandem of artwork and writing and Berserk volume #37 just didn’t do that for me. Still, if art is your thing and you have a little bit of money and a lot of time (It is 270 pages), then Berserk is definitely worth the buy. It is a nice effort by Dark Horse in keeping everything in its original Manga format of back to first and right to left reading. It has been awhile since I have read any Manga. Dragon Ball Z to be exact (I know, but I like it), so it was a nice change of pace from what I have been reading.  Still though, I just can’t offer my whole support. The writing quite simply could not match the amazing art.

Score: 3/5

Writer/Artist/Creator: Kentaro Miura Publisher: Dark Horse Comics Price: $14.99 Release Date: 11/20/13

Interview: Mark Waid Takes A Through A "Shadow Walk"

Yesterday I had the chance to talk to Mark Waid on my first ever phone interview. Mr. Waid was a champ about it and so here's my short and sweet interview about the upcoming Legendary Entertainment release of Shadow Walk. In case you forgot or simply don't know what Shadow Walk is, here's the synopsis for the graphic novel releasing on December 17th. “As I Walk Through The Valley In The Shadow of Death.”  Is the Shadow of Death a metaphor or could it be a real place? Three separate incidents – in 1914, 1948, and 1968 – in a valley near modern-day Iraq seem to give credence to those who believe it’s real. In each instance, all occurring during a time of war, a group of soldiers disappears and is never heard from again. Satellite photos over the Valley displays images that seem to defy the Second Law of Thermodynamics. Firsthand accounts and video – previously never before having seen the light of day – from all three incidents portray remarkably consistent tales of men being mutilated and god awful shrieking that could only be from a demon or monster. -- Dustin) What’s the one thing you hope readers take away from Shadow Walk?

Mark Waid) I want them to have a really good time. I want the story to stick to the ribs. I want them to take away some of their own questions about Faith and spiritualism. What is worth believing in? If you have nothing else to believe in can you believe in yourself. I think it’s a good story if they can walk away with their own questions at the end.

Shadow Walk CoverHow much research did you have to do for the book given the fact that each character is an expert in their own field of study?

Max Brooks undertook the research, God bless him. He’s is something else. Max’s job, he did the heavy lifting. He created an incredibly dense and bible about this place mythical place that has it’s antecedents through history and human culture. We talked about the team of characters we wanted and then he and Thomas Tull, who knows some people in cutting edge military science, went from there.

When writing Shadow Walk, did you have to put aside any of your own ideologies or did some of your own come into play in the story?

Luckly I had with a big enough cast of character all with a different Ideologies, a little of me goes here and there, and I didn’t have to pack it all down but rather spread it around. I was also able to work with characters that didn’t share my point of views and that meant getting in their heads. Hopefully none of the characters sound like me and you come away not knowing the author’s intent.

How was working with Shane Davis on the project, did you need to guide his visuals at all or did he come through all on his own?

He came through on his. We talked about these things, but with someone as imaginative as Shane you don’t rope him down and chain his wrist. You let him go wild. After he turned in some of the characters designs for some of the more grotesque it got my imagination going and I knew how far we could push this thing. -- A big thank you to Mark Waid and Legendary Entertainment and be sure to check out the graphic novel on December 17th.

Review: B.P.R.D. #113

B.P.R.D. keeps on ramping up. And with part 4 of 5 of its “Lake of Fire” plot-line it delivers the most exciting and high intensity build up yet. There isn’t a character in this book that isn’t preparing to get shit done in their own way; Fenix, distraught over Bob’s disappearance plans to find a way to strike back at the demon worshipping hippies that stole him. Liz Sheerman is back in action and planning to take her abilities back to evil’s dingy doorstep and every body’s favorite ectoplasmic avenger Johann Krauss plans to lead a strike team into Manhattan. The great thing about these stories is that while all that tension is hanging in the air, we never have to wait long to get some sort of payoff.

BPRD #113 CoverMonsters catch on fire, hippy worship sites get nuked and one very bad-assed sword wielding beast-cat of a man gets picked for a team. This issue serves to prove to us that all the bad-asses in Mignola’s universe are locked and loaded and prepared to give the malevolent forces of darkness a counter punch square in the jaw.

It’d be hard caring about so many characters if it wasn’t for the humanizing writing of Mike Mignola and John Arcudi. It’d be difficult to be invested in act of violence after act of violence if Tyler Crook didn’t have the ability to draw with all the dynamic angles of a feature film (even if his faces do all look weirdly similarly babyish at times) and none of it would stay so grounded and digestible if it wasn’t for the color skills of Dave Stewart.

B.P.R.D. continues to offer something I don’t get in other comics; it always feels epic and big and like all of these individual pieces play parts. At the end of the day though, it’s the care put into the book. The story of man vs. monsters is a simple one and one that could so easily fall into lazy territory and still be fairly well done. But the integrity of B.P.R.D.’s team assures us that yes, there will be monsters, and they will be done well. But so will the environments, so will the character moments, big and small, so will new character development, so will art, and so on and so forth. And that care about making a good product is what makes these stories ones I can’t miss.

Score: 5/5

Writers: Mike Mignola & John Arcudi Artist: Tyler Crook Publisher: Dark Horse Comics Price: $3.50 Release Date: 11/20/13

Review: Baltimore – Vol. 3

This is the story of Baltimore… not the city, but the hunter. Many would say that he is a vampire hunter; the best there is for that matter. Me? I would say that he is a vampire and monster killer, with the only “hunt” involved being with a master vampire named Haigus in whom our Lord Baltimore views as responsible for all the trouble that is going on in his surroundings, which is a post-World War I apocalyptic wasteland called Europe. Lord Baltimore has meticulously travelled all through the land looking for the dreaded Haigus, getting into many adventures along the way. Baltimore and his vampire slaying harpoon has destroyed many a monster, but Haigus has been quite elusive as we now enter into the third volume of the tale. He still hasn’t found Haigus. He has found everything else (vampires, demons, monsters, giant spiders, etc.) though and it is a true testimony of his power and desire to find Haigus as he still is around. A lesser man would have succumbed a long time ago; although he is beginning to look a little rough as this volume of stories progresses. This is the third volume compiled from the mind of Mike Mignola and Christopher Golden depicting a hellish view of a post-World War I land being ravaged by plague, vampires, demons, madmen, psychotic religious zealots, and even the head of Edgar Alan Poe. Officially titled “Baltimore: The Passing Stranger and Other Stories”, volume three compiles several episodic type stories following Lord Baltimore’s adventures that begin with “The Widow and The Tank” and finish with “The Inquisitor”. It is a nice compilation of the volume and despite its extreme darkness (and I mean extreme), it is a well-written and composed comic with all the added perks that is expected with a Mignola trade.

It is dark tale however. Don’t go into this story expecting nice happy one liners or any humor for that matter.  It’s so dark that you even have vampires scared to venture out of places in fear not of Baltimore, but of other demonic beasts who desire to destroy them (Now that’s dark people). The tales though work like a symphony beginning with small acts and then rescendo into a nice finale that makes our beloved hunter the hunted which is something that has not really been seen as of yet. Expect it to get interesting in the future. It actually already has as some new issues of volume four are running now.

Baltimore vol. 3 CoverEven through the darkness, the episodes show the faces of Baltimore and those victims of the wasteland. This is a sad/tragic place where everyone finds themselves huddled up together needing some form of salvation. Baltimore takes care of business (quite impressively), but he himself may be the saddest of them all as he still has not found his prize, just a lot of suffering, misery and evil. I particularly liked the “Dr. Leskovar’s Remedy” story as it helps one to view into the part of intentions in that how beginning  as good might become bad if not held into check. It could be a lesson for Baltimore (and us all) as he continues in search of his goal at any costs and with no real care of anything else.

Any fan of the “Hellboy” style art will fall right into Baltimore with ease. The way the pictures tell the story even without words leaves a person just captivated. In “The Play” the blending of colors (reds, darks, even flesh for one of the characters), is nothing short of magnificent.  Ben Stenbeck’s art just flat out rocks and even with the drawing of Baltimore himself you see a transition occurring to where our hero is becoming more pale and dead looking. He is slowly beginning to look like the vampires that he is hunting and it is a gradual transition as each story progresses. It really adds to the fullness of the story.

Haigus himself is not very present in these stories (except in a flashback during “The Play”), but you can feel his handiwork all at work through this volume. It seems that Lord Baltimore does too which only adds fuel to the fire of his hatred.  The last story may or may not be tied into Haigus, but it looks like the future holds much of the same for our hero, with an addition that he is now being hunted as well.

Volume three is a good trade paperback that can only add to the legend that is Mignola and Golden. Their storytelling (though dark here) is undeniable and many of the images by Stenbeck will leave you with nightmares when you sleep. I give all of these elements props to being a good piece of work.

Score: 4/5

Writers: Mike Mignola, Christopher Golden Artist: Ben Stenbeck Publisher: Dark Horse Comics Price: $24.99 Release Date: 11/20/13

Review: Samurai Jack #2

Written by Guest Contributor: Jordan North You can really tell that IDW’s creative team really cares about its comic book and the source material that inspired it. The evidence is everywhere—from color to backgrounds to dialogue; this is a group of people clearly in love with the project they’re working on.

Samurai Jack #2 is a classic Jack story: Jack, looking for some mystical artifact, comes across a quaint little village. There he encounters its “protectors” DIS and DAT who demand he pay a tax to the village. Meanwhile, the townspeople scatter and Jack realizes they’re really a population that lives under the tyranny of those who would say they watch over the people. From there Jack sets out to make things right the only way he knows how—ass-kickery.

The plot here is simple enough (it fits a Samurai Jack story) outside of a few clever twists and turns but really there are a few things that help this book stand out so much, like Jim Zubs commitment to having his Samurai Jack feel like the Samurai Jack. Adversaries are silly yet threatening, the jokes are weird and on-point and when Jack monologues in the name of justice—you’ll swear you could hear Phil Lamar`s voice coming out of the pages.

SamJack_02-pr_Page_1Andy Suriano doesn’t falter this second issue, continuing to make Jack his own while retaining the visceral fights and fantastic landscapes and imagination that made the original so great. Panels like the ones where Jack is shown the true source of his twin opponents power are cool and clever and make me excited to see more new, comic book specific tilts on the way the material is presented that`ll really spice things up and make the comic feel fresh and different; Mr. Suriano is off to a good start.

Colors by Josh Burcham keep popping with bold contrast, bright colors and a water-colory style accentuating good art beautifully— I like how much Jack and his white Gi stand out on these pages, it’s especially helpful and cinematic during fight scenes, where its used beautifully.

Despite a big name to live up to IDW’s Samurai Jack team does great work again, establishing all the things that made this series such a good time in the first place and adding their own, welcome spin on everything. This is the cartoon book to pick up.

Score: 5/5

Writer: Jim Zub Artist: Andy Suriano Publisher: IDW Publishing Price: $3.99 Release Date: 11/20/13

Here's Two Kick Ass Monogatari Figures!

They are two very different figures, but I dug them both. Here's the details on each: The first one is the vampire Shinobu Oshino. I love the PVC figures, but this one in particular is great looking. The different faces really capture the character from the show... and the donuts are awesome. It's out in April for $70 bucks.

The second figure is another Nendoroid. I'm not a huge fan of these figures nor am I a big fan of this one either, but it comes with the monkey arm and flames so what's not to like there. There isn't a date on the release yet, but it's going to cost about $30 bucks.

Review: Savage Dragon #192

After well over twenty plus years of action and heroics, it looks like our Savage Dragon has reached the end of the line. The cover of #192 has him being escorted to his execution. Could it be? Will it be? What will happen to Chicago? His family? The series? Issue #192 puts answers to all of these questions and more. It will undoubtedly usher in a new era of the Dragon once it finishes. No spoilers are here however. You are going to have to check it out for yourself. I will say that all issues appear to be addressed within the pages of #192 and addressed in the Savage Dragon style that has been expected through writer/artist/creator (and Image co-founder) Erik Larsen and his tireless style. Savage Dragon is one of the original Image titles (along with Spawn) and credit goes to Larsen for his compassion and heart that has gone into the series’ creation and in maintaining its longevity. As for me, I never get tired of the colorful and raw “smashmouth” action that has been a trademark of the title for all of these years. That alone is worth the price of admission.

With all of these expectations however as well as the buildup to this issue, I felt that I might have been a little underwhelmed with the outcomes. All the elements are there. The dialogue is fresh and witty. The story is plausible and easy to follow. It’s there, but I don’t know… I just was expecting more for some reason.  I mean the Dragon has spoken with God and has teamed up with, well, everyone throughout the years. Those are some pretty grand accomplishments. Here, in what may be his final go, I was just looking for a little more.

savdrag192_coverStill though, I wasn’t upset with the outcomes. I guess I simply wasn’t blown away with them. But one issue the Dragon does not make and I feel that what outcomes do occur within these pages will open up the Dragon universe to some new unexplored levels now that a path of destiny has been determined.

The art, as always, is superb. I have always been inspired by Larsen’s creation and with the Dragon, he has been one of my personal favorites throughout the years. Everything here is well drawn and the action sequences are solid in their “BAM! POW! BOOM! in your face kind of excitement format. Big plus marks go around in this area.

For any fan of Savage Dragon, I recommend this issue not as the “end all” masterpiece, but more as a “not bad” entertaining comic. It has the Larsen style and brings items into focus that has been blurry recently.

Now if you never have been into Savage Dragon, then Issue #192 might be a good drop off point for you as things will be changing and new challenges/adventures are coming around the bend.  I am excited to see what happens and am looking forward to this next chapter in the extensive history of the Savage Dragon.

Score: 3/5

Writer/Artist/Creator: Erik Larsen Publisher: Image Comics Price: $3.99 Release Date: 11/20/2013

Review: Dark Horse Presents #30

I was getting a little worried about this anthology after the last few issues. I’ve definitely noticed fewer and fewer stories using this series as a jumping off point, but even more troubling was my growing lack of interest in the majority of the stories. There were a few stables of success, but in general I was considering a break from the series. Instead out of habit I found myself reading this week’s issue and I’m actually glad I did. I wouldn’t say that it’s a return to prime, but it’s definitely given me hope in the series and if it continues on the current path I know I’ll be head over heels in love with it again. The big story premiere comes to us from Fred Van Lente and Reilly Brown with a story called Saint George: Dragonslayer. It’s an interesting story that takes place in Egypt as Romans are being overrun by a self-declared Pharaoh’s army. Georgius is summoned by his Centurion commander in the middle of a battle and that’s really where the core of the story beings. I liked several aspects of this story and I’m actually interested in seeing where this one goes. I have a feeling that it will get a mini-series after its DHP run and with Brown’s art it definitely deserves it. His style has a very traditional comic book feel which isn’t something you find at Dark Horse usually.

Integer City was another new edition to the series and was brought to us via Jamie S. Rich (dude can’t stop working!) and Brent Schoonover. I’ll be honest there are a lot of elements of the story missing, but I’m curious to stick around and find those elements. I don’t really have a great grasp on the world or even the main characters backstory, but I like that. I like that there is plenty of mysteries to be solved and that I could still enjoy the story without all these answers. Schoonover’s art was also very good. It had a throwback style to it, but I couldn’t tell if that was more intentional for the story or just his style. I liked it either way, but again a mystery to be solved.

DHP #30 CoverReally quickly I’m going to mention that Nexus continues and was a great read as usual. I really dig Mike Baron and Steve Rude working together. Another quick one was the continuation of David Lapham’s The Silver Angel. It was a great conclusion that had a fantastic narrative device that you rarely see used in comics. Both tales were worth mentioning even if I didn’t break down the story all the way for you.

Another story I’m going to touch on, but can’t delve into because it would ruin it for you is Monstrous by Steve Horton and Ryan Cody. That story has a great concept that I can’t tell you, but the gist is that aliens have taken over the planet and they’re just killing all the humans they find… no prisoners! Horton’s story is interesting as ever, but Cody’s art is the jam! I loved the art and the style. His art sold the hell out of the twist. Both creators do a fantastic job and have me looking forward to more next month.

The last story I want to talk about is called Now & Then by Chad Lambert. The story is kind of about moving on with your life, but I’m sure others will take something else from the story. That’s why I liked it; it was strangely personal and very different. The narrative is fantastic as Lambert poetically describes his character’s thoughts. The art was unique and I liked it well enough. I think it was a good fit for the story and with Lambert controlling both aspects it works well. It was also nice to have a lengthy one and done story in the issue.

Well some stories wrap in this issue which means new stories will take their place in the next issue, but the new editions to this issue did a great job of shaking off the apathy I was beginning to feel towards the anthology. If you were in the same boat as me last month the give it another shot it’s well worth it.

Score: 4/5

Writers and Artists: Fred Van Lente, Reilly Brown, Jamie S. Rich, Brent Schoonover, Stan Sakai, Caitlin R. Kieman, Steve Lieber, Mike Baron, Steve Rude, Steve Horton, Ryan Cody, Phil Stanford, Patric Reynolds, Michael T. Gilbert, Janet Gilbert, Ken Bruzenak, David Lapham, Chad Lambert. Publisher: Dark Horse Comics Price: $7.99 Release Date: 11/20/13

Review: Clone #12

Clone is like the “Rumble in the Jungle” aka the classic boxing event between Muhammad Ali and George Foreman. Hold on hear me out, also it’s not exact I just want to illustrate a couple of aspects of the fight in comparison to the story. Anyways, the reader is Ali and we’re getting hammered by Clone which is Foreman. This series is just body shots over and over and much like the actual fight Ali will win. Why? Because a great story will always favor the reader. Crazy how I made that work right? Well now I’m going to rope-a-dope you into reading the rest of the review. What’s noticeably different about this segment of our story is that it’s really happening in two parts. On one side we’re following Luke and on the other side it’s Amelia. The big difference is that aside from one of our new antagonists, they’re the only people we’re following. The narrative has calmed down significantly from the last story arc in which we were following numerous characters. I will say that I miss that though. The writers did a great job of keeping up with everyone and making it interesting, but I understand needing to take a break and build the main characters.

clone12_coverRemember the crazy blonde woman from the gas station in the last issue? Well we start with her at the moment the clones were revealed by the government. She’s in shock of the news as her clone husband walks in the door completely unaware of what’s going on. Flash to the present and Luke and his new clone buddy are hanging like meat waiting to be gutted in a slaughter house. Crazy woman shows up spouting bible verses out of context to the situation and so Luke decides to lie, saying the bum is the original hoping to save his life. It does for the moment. Meanwhile Amelia has taken their kid and left the safety of the compound to see her mom.

The strength of this issues story comes from the female characters. Our crazy lady Laura has an interesting journey to get to where she is. It’s interesting to see this once average woman become a murderer and cultist. The real heart of the story though comes from Amelia and her mother. I won’t ruin any of it for you, but it’s something else. It’s an emotional layer that hasn’t touched the story yet and it will have significant ramifications to the plot. Overall the writing is great as usual.

Every month I think I’m going to run out of things to say about Juan Jose Ryp’s art, but then he goes and does something like putting flies on the characters in the slaughter house. At first I missed them and I had to ask myself how that was possible? Because Ryp’s art is so realistic that something that actually happens in the world becomes expected of his art. That’s how realistic his art is, that flies on people’s clothing is accepted without a thought. Ryp is just incredible.

This was another story building issue, but even with that it’s still hitting you with heavy body blows to the kidneys. It may not be the action that’s constantly in your face this time around, but the story and plot are filling in and doing a better job of it. If you’re not reading this series I have to wonder why. It’s the best monthly title from Skybound by far and that’s saying a lot considering their publishing line-up.

Score: 4/5

Writers: David Schulner, Aaron Ginsburg and Wade McIntyre Artist: Juan Jose Ryp Publisher: Image Comics/Skybound Entertainment Price: $2.99 Release Date: 11/20/13

Review: Brain Boy #3

I have to admit that I wasn’t that excited for the whole superhero initiative thing that Dark Horse was doing at first, but I completely understood the point. Since “Superhero” is now a genre in summer blockbuster films, I guess that it was only a matter of time until every single publisher out there was putting out more superhero books. But if I had to choose a writer to head up my new superhero comic, I would definitely choose Fred Van Lente. I mean I was tweeting positive things about this guy way before anyone on the Internet cared about my opinion. I feel like that came across rather hipster. Anyway, I’m a big fan of The Amazing Spider-Man, and he wrote some good stuff for that character. I won’t forget that, Fred. Not to mention, Archer & Armstrong. Those scripts get better every month. But I digress. The conclusion of Psy vs. Psy brings a strong end to the first arc of this re-launch. Ricorta and Agent Price (a.k.a. Brain Boy) square off for the final showdown. This issue is full of mind-blowing telekinetic… shenanigans? A better word doesn’t really come to mind right now. Anyway, it was a pretty fun read. Plus, there is a twist at the end that surprised even me. I’m usually not caught off guard by that stuff. See, the twist starts as something predictable (which I did predict), but it ends with something else. It was pretty cool. It definitely sets the tone for the rest of the series.

Brain Boy #3 CoverOk, Fred. You write a lot, man. Sometimes it’s hard to keep up with everything that’s going on in your books. Sometimes they even require a couple of reads, but I’m satisfied every time. Well, I have been so far. The dialogue is actually really funny at times. I think that it might be that a lot of the dialogue is actually being thought instead of spoken. That’s a pretty cool strategy. I may have missed instances of that happening before, but as of now it seems pretty original.

R.B. Silva does a hell of a job with the art in this series. It kind of seems like a mix between (and forgive me if you don’t agree) some kind of anime and video game storyboards. Whether that sounds good or not, I think that it fits really well with the tone of the script. Plus, the colors by Ego are especially good in this issue.

I suggest you pick up this book. Dark Horse has a winner here, especially if it keeps its current creative team. I almost wish that Dark Horse wasn’t putting out its zero issues next month, because I’m really curious about what happens next to Agent Price. Regardless, if you were trying to decide whether or not to give it a chance, ponder no further.

Score: 5/5

Writer: Fred Van Lente Artist: R.B. Silva Publisher: Dark Horse Comics Price: $2.99 Release Date: 11/20/13

Review: Sheltered #5

Here we are at the end of the first Sheltered story arc.  And what an arc it was.  A group of ‘preppers’ are doing what preppers do-contemplating the end of the world and best preparing themselves for the inevitable collapse of civilization.  During this, Lucas rebels and convinces all the children to kill their parents.  Things haven’t been going too well for the youth of Safe Haven, and it’s only getting worse. With issue five, we start out the day after the events that occurred last issue.  Chris is dead, but if you caught it last issue, Tabitha saw Lucas kill him since she was hiding behind a tree as he shot him.  Lucas continues his pathological lying while they’re standing around Chris’s body being cremated, saying that Hailey and Victoria were the ones that killed Chris.  Lucas says that as a group they failed Chris, and he also says he’s failed Chris personally.  He also finally lays down the line as far as food rationing goes, and puts Joey in charge of it.  According to his plan and calculations, the food they have now has to last them three years, and the younger kids like Curt are taking bigger rations than they should.  After Lucas is done talking, Joey furiously storms back to his trailer.  Tab follows him, and tells him that she knows Lucas is responsible for Chris’s murder, not Victoria and Hailey.

sheltered05_coverLucas then makes Curt and his friend (Daniel I believe his name is) burn Chris’s dog carcasses so they don’t attract other animals.  He also takes away the kids’ rations for the day, and threatens to take away their rations for the following day if they screw up the job.  This clearly shows Lucas has no disregard for human or animal life for that matter.  Another small thing I picked up on last issue was that Lucas kept looking at this girl who was with Justin.  We learn this issue her name is Nancy.  Lucas interrupts one of their conversations, and Nancy seems very intimidated by him.  Her face goes from laughing at something that Justin said to looking at Lucas with a frown and has almost a pained expression on.  Lucas starts with his fantasy-ridden predictions for his benefit.  It’s clear he likes this girl Nancy, so he tells Justin it’d be incredibly dangerous if he got her pregnant due to the situation that they’re in.  He wants Justin to “put a stop” to their relationship since it’s a bad example in case other kids starting having kids.  It’s crazy, and Justin doesn’t seem too thrilled.  I’m sure this will escalate later on and I’m curious to see how it pans out.  As far as the ending goes, let’s just say January 9th can’t come quick enough.

I loved the art as usual in this issue, but one problem I had with it was the lack of detail when our view of panels are zoomed out.  For example, there’s one panel with the dead dogs that only one dog has puddles of blood next to it.  But a few panels later, Curt steps in one of the puddles and his friend is in another one by a different dog.  That’s my only critique though, as Johnnie Christmas continues to wow me with his art.  His style is unique to me, I always look forward to picking up Sheltered every month and it’s always refreshing to see his art.  The way he conveys emotion, especially in this issue, is top-notch.

The story in this comic is quickly becoming one of my favorites, and this book is just getting started.  Right after I read it I contemplated for a while what will happen next and I think that’s the mark of a memorable read.  The first trade comes out December 9th and collects this first story arc.  If you’re reading this review chances are you’ve read other issues in the series, but if you want all the physical issues in one place with extras definitely check it out.  I can’t wait to see what’s in store for this next arc.

Score: 4/5

Writer: Ed Brisson Artist: Johnnie Christmas Publisher: Image Comics Price: $2.99 Release Date: 11/20/13

Review: The Strain: The Fall #5

The Strain is the creation of Guillermo Del Toro and Chuck Hogan.  Originally, The Strain was supposed to be a television event, but it became a novel instead. In fact, it became a trilogy of three novels…”The Strain”, “The Fall”, and “The Night Eternal” published in 2009, 2010, and 2011 respectively.  With the publishing of “The Night Eternal”, Dark Horse Comics began work in adapting “The Strain” into a graphic novel, using writer David Lapham on the scripting. The graphic novel has had good acclaim since its release. Good enough acclaim it would seem, as the proposed television idea has become a reality and is now in development.  As for the graphic novels…we are now at Issue five of part two, “The Fall”. The Strain can best be described as an epic apocalyptic event, combining the elements of vampire movies, zombie “ground zero” action, and “end of days” prophesy storytelling.  A vampire virus being spread by worms has infected New York City and things are beginning to fall apart fast. Now, a pawnbroker, a doctor, an alcoholic, an exterminator, and a criminal have come together under extreme circumstances to stop the threat and they may be the only thing that can save the world. Or, is it too late already?

The Strain - The Fall #5 CoverIssue five plays like a television episode and it works extremely well in keeping you glued.  The characters are all interesting and the story drips with emotion and energy.  Lapham has taken Del Toro and Hogan’s story and he has added a nice level of personification that corresponds well to the artistic surroundings of the issue. The vampires in The Strain are not the “pretty people” that many characterizations portray them as in other stories. No. these vampires are more in line to horrific demons from Hell, using extra-long (and grossly veiny) tongues to kill and infect others throughout the city. They are not pretty, and the art work, masterfully drawn by Mike Huddleston, gives the reader a sense of foreboding with a real sinister Something Wicked This Way Comes feeling as you read.

Add some backing “discovery” elements with high-brow action regarding a personal decision from one of our “would be” heroes trying to stop the fall, and you have a riveting issue that is effective in conveying its title. I was entertained from beginning to end and eagerly am looking forward to the next issue as well as past issues as I had never read this title before until this review. That is not going to be the case now however. Like one of the many in the story, I am infected… infected with a desire to read more.

The Strain is well worth the read and if the television production can utilize the same elements of the graphic novelization (i.e. creepy visuals with lots of dark and brutal surroundings, deep pale faces, ultimate evil depictions, strong characterizations, etc.), then it should be a runaway hit. But don’t wait for the show. Get this graphic novelization now. Read it, enjoy it, and see how this will play out. I know I am.

Score: 5/5

Creators: Guillermo Del Toro and Chuck Hogan Writer: David Lapham Artist: Mike Huddleston Publisher: Dark Horse Comics Price: $3.99 Release Date: 11/20/13

Review: Zero #3

I’ve said this before in previous reviews for other titles, but just as a caveat, I’m not a huge fan of pure spy comics. That’s not to say I don’t appreciate espionage as a sort of guiding conceit, but to get me to really appreciate that particular flavor of book, it really has to stand out. It has to transcend not just the genre, but sometimes the medium itself. In other words, it has to be special. So take it from me when I say that Ales Kot’s Image book Zero, while fundamentally being a future-based spy story, also happens to be pretty fucking special. Is this affinity related to Zero #3‘s use of crackling sci-fi portals or something called “targeted molecular disassemblification?” Well ... yeah, both of those things help, but it’s more than just the sexy-karate of quasi-futurism that makes this bitch sing.

As temporally disjointed as this story appears to be from issue to issue, there is this undercurrent running throughout its whole; a calm-cum-frantic pace that simultaneously broods and boils its story in its own self-loathing juices. And it starts this issue even before the beginning.

While the concise yet strangely poetic recap page does a great job of succinctly explaining the story of Zero thus far, I have to say it’s the intro of villain Ginsberg Nova that stands out. His brief, two-lined description here is a credit to the no-fat yet coy way in which Kot is conducting this story. Nothing in this intro, this issue or indeed this series thus far feels extraneous; there’s simply no farting about with the unnecessary.

zero03_coverNow, the only possible challenge to that reading is issue three’s odd reference to Rihanna’s “Diamonds,” which probably won’t still be a popular ringtone in 2019, unless (a.) Kot is cynical enough to think it will become a defining song for a generation (which would be fucking sad), or (b.) all is not what it appears to be in this book, which is more likely the case, given the ambiguous conversation shared between pro and antagonist.

If, however, there is an option (c.), and Kot was just making a (pretty lame) joke, I’m gonna be disappointed. I know it’s a simple thing, but it would ruin an otherwise impressively-focused, if not entirely transparent approach to storytelling. Time, I guess, will tell.

Speaking of story, this issue follows the eponymous Zero and his childhood friend (and fellow Agency assassin) Mina Thorpe, reunited at a quaint little get together for the world’s most nefarious terrorists, held by the aforementioned Nova, who turns out to be a {SPOILER} pretty gnarly psychopath, with mad intelligence (in both senses of the word), death-proof powers and interestingly far-flung connections.

As our hero Zero proves once again why he’s the most badassiest badass on the planet in the quiet arts of spying and “ass-beating,” shit - as is often its wont - goes down, thus necessitating a pretty speedy, but also fairly tragic exit for our white-hatted spies. Essentially, this is a fast and furious infiltration story; one peppered with a veritable bevy of fantastic character moments and bloody action, which comes at both breakneck and high tech speeds. And it’s great. Like, really great.

Santolouco’s visuals are, like the story, clean, chiseled and seemingly unfettered, but there’s a similar false calm about them. His art, like, say, two trained killers in a room brimming with kill-worthy bad guys, can’t wait to cut loose; it bristles with this potential energy which, when it becomes kinetic, absolutely explodes, be it in a mid-shit superkick to the throat, a gunfight that hiccups across the page like a harried heartbeat or even just a naked guy crawling through a ventilation shaft.

So far, this mini-series has had three issues, and with them, three separate artistic leads. At first, I thought that approach might be discombobulating, but as I’ve mentioned previously in my thoughts on Zero, I think it actually capitalizes on the disjointed yet still sequential nature of the book by representing visually the dynamic nature of Edward’s ever-changing life throughout the liner notes of future’s history.

In a complementary contrast, Kot, as he has been known to do, at one point uses text on the page like minimalist wallpaper, and the effect - particularly in context here - is expectedly brilliant, both confronting the perceived weakness of the graphic side of sequential art and uncovering the strengths of a presentation style, which, when used sparingly, can make the experience of reading a comic book that much more nuanced. He’s a fine trickster of form with the right artist and so far, he has chosen his partners-in-crime well.

He accomplishes something of a more practical or functional role in the official post-mission interrogation accounts of Zero, thereby allowing us to peek behind the door often left ajar in the secretive back-room dealings of international espionage, at least as we understand it when vetted through fiction. Oh, and OF COURSE Kot is a fan of Cormac McCarthy, who he quotes in a nice little pop culture sprawl at the end.

While Zero conveys well what is at the heart of every spy book, it also does so with a delicious sort of insidiousness. As with much of his work, Kot is not in the business of making things easy for his readers, but in so doing, it’s a sure bet that the whole of Zero will be anything but the emptiness that its name implies.

Score: 5/5

Writer: Ales Kot Artist: Mateus Santolouco Colorist: Jordie Bellaire Publisher: Image Comics Price: $2.99 Release Date: 11/20/13

Review: The Fifth Beatle – The Brian Epstein Story (Hardcover)

One of the first bands I can remember really gravitating towards as a little kid was The Beatles.  They helped guide me in my musical taste and opinions.  That said, I never really delved deeper into their history outside the band that much.  Sure, I knew who Pete Best was and I had heard of George Martin and Brian Epstein, but hadn’t ever known anything about them.  Luckily, The Fifth Beatle gives a fantastic look into Brian Epstein’s life and his impact on The Beatles. Casual fans of the Fab Four are probably thinking “who cares about some guy who wasn’t in the band?”  Well, Paul McCartney himself said “If anyone was the Fifth Beatle, it was Brian.”  Even the fact that the band takes a backseat to Brian Epstein’s life isn’t an issue but rather necessary in the overall storytelling process.  Epstein’s life was a perfect example of the ups and downs in life: He started out working at his family business, NEMS (North End Music Stores).  He ended up discovering and managing the likes of Cilla Black, Gerry & the Peacemakers, and obviously most notably The Beatles.

The Fifth Beatle HC CoverBut his life wasn’t all luxury as the graphic novel depicts in great detail.  His pill addiction and homosexuality in a country where it was illegal were both great downfalls in his life.  Brian himself was a very tragic character in the sense that he was just looking for love in all the wrong places.  Although he had a ton of people around him that cared for him and managed a band that practically preached love, he was incessantly lonely.  He seemed like a very fascinating person and this comic portrays that with expertise.  In fact, after I finished the comic I was interested in reading his autobiography just to find out more about him.

The world that both the artist and writer creates in the book is both very stylized and a bit cartoony but very believable.  It feels like you’re right alongside Brian in that small, dingy club in Liverpool discovering the band before anyone else.  It’s also genuinely enjoyable to see the friendship grow between the band and Epstein.

Other than their records and the movie Help, this is my favorite Beatles-related medium I’ve ever experienced.  This is one of those occurrences where you could turn someone who’s never picked up a comic before to being a fan of them.

Score: 5/5

Writer: Vivek J.Tiwary Artist: Andrew C. Robinson with Kyle Baker Publisher: Dark Horse Comics Price: $49.99 Release Date: 11/20/13

Review: Ben 10 #1

I have always had this yearning to watch Ben 10, but like most things, I never got around to it. When the comic came up, I thought it could be a good jumping off place. If you don’t know who Ben 10 is let me refresh. Pretty much all you need to know is that Ben is a boy who obtains this watch which is called the Omnitrix. The watch morphs him into different aliens in order to save the world. Typical superhero stuff. I love the idea of young superheroes, and find their struggles with balancing two worlds more difficult than most adult life. Now this is all I know about Ben, so now we are all at a fresh start. The first issue is strange because Ben and his crew are going on vacation. Not very exciting and an odd way to introduce Ben 10 comic. I’ll roll with it for now. I like how we don’t get some huge backstory here too. Like me, you probably know the gist of Ben and just want to dive right in. That is exactly what we do. The action was a tad weak for its first issue. Right away Sunder is on the plane, and Ben must stop him in order to fully enjoy his vacation. There was some action, but for being a kid superhero, I was ready for more.

Ben10-01-pr_Page_1Ben seems like the smartest member of his crew. He is sensible and his partner Rook is even more so. The journeys these two take together should be fun to see unravel. I am not sure who Rook is yet, and why he looks the way he does. I am guessing he is some sort of robot or alien himself. Although these two seem like a strong team, the issue focused more on Ben and his struggle with being well known and lonely at the same time. He meets this chick, Lorelai, who wants to move this hideous ice sculpture off into the ocean. Ben has no idea why, but he helps her because she is pretty. He clearly wants this girl to like him, because he is feeling lonely on the trip.

Some crazy snake dude comes into the picture, and we also learn more about Lorelai’s role. The issue did seem a tad rushed. Clearly, this rush feeling is what happens when you read young readers’ comics. I would have loved some more detail, but I think kids dig the fast pace and don’t care about the nitty-gritty.

All and all, the audience for this comic is a little younger than I accepted. It may be that cutoff point where it isn’t fun for me to read anymore. I dig more creative routes when speaking to the younger generation. I did like how Ben 10 offered something I just harked about in my TMNT Animated Adventures review though; the story is ongoing through multiple issues. This is a smart move, giving kids the opportunity to beg for more the next title having to know what happens next. I’ll have to give it some more tries to really see if the comic gets cleverer, but for now it just seemed like more merchandise being pushed out.

Score: 3/5

Writer: Jason Henderson Artist: Gordon Purcell Publisher: IDW Publishing Price: $3.99 Release Date: 11/20/13

Review: TMNT- New Animated Adventures #5

Dude you have to check out this week’s cover by Mr. Charlie. By far, the best cover of the series. It has all the right splashes of color, and some childlike horror that just gets me all excited. The art all around for this series has to be given praise. It is fun animation with vivid colors. I love the action and don’t think that the artist dumb down the movements for kids in any way. Obviously, this series is geared towards children. And I can totally put myself in that role while reading this comic. But I think kids would have some issues with this series as well. First, I think children expect the series to mesh with the TV show. The series does mesh well with the series, but after the big reveal of Casey Jones last weekend, I would expect that some kids wanted an extension of that story. When we are kids we want to learn every possible thing about stuff we are obsessed with. With the comics, I (and probably thousands of other kids) know we are not learning anything we don’t already know. I don’t feel like I have an inside track. That just isn’t fair! Kids will start to realize this soon and spend their money on more revealing series, such as the seasons, or action figures.

TMNT_Animated_05-pr_Page_02The second thing that just irks me is the issues not fading into one another. I don’t mind each month taking some time away from ongoing stories to give us just some beginning, middle, and end stories in one issue. These issues are many times the backbones for series. They give the reader a chance to understand what the comic is all about. But if you do these issues each month then we are stuck with the same recycled story each month. That needs a break too. I was really hoping with this issue that we would have some story fade into the next couple. No such luck.

Instead we follow Fishface around trying to capture his old-time friend, Vitor Sousa. We have no idea why Fishface wants him, and it seems that we won’t ever find out. The Turtles are tracking Fishface with the help of April (I don’t know why they don’t just use this device all the time, so yeah even the children can see these plot holes). The Turtles find him on a cruise ship which leads to some fun. Like I said before, the action scenes are always great in these series. The jokes are funny too, and honestly they capture the Turtles humor nicely.

Not much else happens, and I was sad to see no ongoing story in this issue. We have all the right key elements here, but now we just need some expanding on it. I think the series needs it in order to keep readers continuing with every issue. If they don’t, I see kids just buying only some issues and still knowing what is going on.

Score: 3/5

Writer: Kenny Byerly Artist: Adam Archer Publisher: IDW Publishing Price: $3.99 Release Date: 11/20/13

Review: A Voice in the Dark #1

I had read about the amazing talents of Larime Taylor. He is a guy who due to a birth defect, has to do all of his writing with his mouth… Like everything with his mouth… the drawing, the inking, lettering… you name it. Knowing this and then seeing it on print in his comic, you realize something, talent is talent. Some people have it, some people don’t. As for Mr. Taylor, he has it in spades. His website (www.larimetaylor.com) describes him as a “disabled artist and storyteller”. He may be disabled, but he definitely is a storyteller; a real good storyteller at that. Not knowing anything about Larime Taylor and his disability beforehand, A Voice in the Dark is a solid comic all the way around.  From the writing to the art… even the black and white presentation over color gives the issue a captivating, intense, and yes, I will say it, scary depiction of the life of Zoey Aarons, a serial killer in the making who’s trying to fight the desire as she enters a new phase of her young life.

Any fan of the television show Dexter or any first person narrative dealing with the human mind and trying to wrap oneself around it (The movie Momento comes to mind) will enjoy this work. If you are not into serial killers, the book still hits on so many areas that it can be enjoyable in many capacities. Our star Zoey, is a whole lot like Dexter Morgan (from the television show), except she is a young bi-racial “super student” beginning her first semester at an elite women’s college with a full scholarship. This doesn’t really sound like Dexter at all now that I think about it. Actually, the Dexter part emits itself through Zoey’s thoughts, diary entries, and arguments with the mirror. In spite of her modest and good loving upbringing, Zoey harbors a desire to kill. The view of blood on flesh excites her and she has nearly daily fantasies about killing people in various ways for nothing more than laughing, giving a comment, or simply saying “hello”.

voiceitdark01_coverShe understands that this is not a normal thing, so she tries to conceal it and find outlets to help ease the urges, but recent events have let the “genie out of the bottle” so to speak and she feels that the urge is beginning to overtake her. To help combat it, she has begun working on an anonymous caller radio talk show to use it as a means to help contain the desire. Like a voyeur who uses images to help curb lust, Zoey hopes that listening to others’ secrets will allow the dark side of her an opportunity to fulfill supply and thus keep the want to kill under control. Issue #1 makes it to the first show, and right now, it is anybody’s guess as to how the show will affect Zoey.

A Voice in the Dark cuts (no pun intended) a true cross-section out of life. It addresses issues such as mental illness, teen bullying, racial stereotypes, homosexuality, family dynamics, etc. etc. To cram so much into a first issue and to have an additional side story regarding Zoey’s Uncle and his work, truly is a master stroke. It is very impressive all the way around. But what makes this story so strong is not just the story, but the artwork as well.

Zoey, despite these homicidal passions, she is drawn as a socially awkward unassuming young lady. If you saw her on the street, you would never suspect her of harboring such dark thoughts.  Yet when you read the story and you see in detail her “imagined” kills combined with her “actual” kill that we know of, you see exactly what the title conveys. The voice in the dark is out there, but you really don’t know what it is. This is a very nice effect that comes out in the writing.

The writing also adds to that artwork as you hear the words written in the diary, see the words as she argues with the mirror, and then see her regular everyday reactions when talking to others. The fact that she wonders if others can tell what she is thinking is a testament to the power of what A Voice in the Dark brings. It is mesmerizing.

Here in the first issue, we are given facts as well as some very perplexing emotionally charged data. It is a very nice touch that Zoey’s gay Uncle Zeke is a homicide investigator and “one of the best” in the opinion of Zoey who obviously has admiration for him (Think Walter White and Hank from Breaking Bad). It leaves for the potential for some very interesting things that are possible in the future. Also, the black and white art works amazingly in the depiction of Zoey. It offers a level of detachedness that really helps to nail into the essence of who Zoey is. She is a cold and detached black and white person at this time, trying to curtail those urges that grow stronger and stronger with each passing day.

A Voice in the Dark stands strong as a very good and powerful story that brings into the forefront the talents of Mr. Larime Taylor.  He can write… write well in fact… and his artwork is flawless. You should definitely take a good look at this work.  I don’t think that this will be the last you hear of him.

Score: 4/5

Writer/Artist/Creator: Larime Taylor Publisher: Top Cow/Minotaur Price: $3.99 Release Date: 11/20/13

Review: Dept. of Monsterology #2

The Bastards did a group review on the first issue and there were some pretty mixed opinions. But I’m going to tackle this issue by myself and see if I can convince you one way or the other. Gordon Rennie and PJ Holden have brought in some pretty interesting subject matter here. Dept. of Monsterology kind of reminds me of some classic Whedon-created television shows. Is his stuff too recent to be considered classic? Just in case you were wondering, that’s a good thing. Plus, I see a little resemblance of the B.P.R.D. universe in here. I don’t see any problem at all with mixing these two worlds. There are some really strong characters in this series. It being a mini-series, I don’t know if there will be enough time to really get to know them all, but I’m liking how they interact with each other so far. If you read the first issue you saw that there are parallel storylines being told in this series. That has always been something that I’ve been drawn to. One specific aspect about this issue is the addition of an antagonist group. These guys don’t seem to be as interested in collecting historical artifacts in a peaceful way as Team Challenger or Team Carnacki. This particularly sadistic group of bastards is known as The Lamont Institute. We get to see that their approach to historical exploration is a tad bit extreme. Not to mention that they don’t seem to have any regard for other forms of intelligent life. That kind of defeats the purpose of being a villain in the first place. You have to be a bully of sorts. Unfortunately for Team Carnacki, they get to find out what The Lamont Institute is all about in this issue. And it looks like there is some history here. Next month should be interesting.

Dept of Monsterology #2I consider myself an educated person, but I have a hard time getting through all of the scientific terms sometimes when they’re all tied into the same dialogue bubble. That would be my only beef with the book so far. I actually looked some stuff up online during my read-through’s. Luckily, they don’t keep you totally in the dark about the terminology. Some of it is explained as the story goes on. But further concerning the writing, I like the dialogue. It’s funny and character specific. You don’t always see that. That’s one reason that I’ll be surprised if this series doesn’t continue on after the end of this initial arc. Gordon Rennie knows what he’s doing.

The art is good. There are really only so many things that you can say about art sometimes, but I think that the best part of it is the fact that it fits the writing. PJ Holden makes that happen. Now brace yourself for this odd sounding compliment, but the art seems familiar to me, in a good way. The art doesn’t distract me from the story because I feel comfortable with it. That sounds good, right? I have a feeling that you’ll feel the same way after you think about it for a second.

I’ve had a lot of luck lately. I’ve really enjoyed most of the stuff that I’ve reviewed and actually just read in general. This is a good time for comics and this series just adds to that. If this were a group review, I’d be giving this issue a bold “buy” all in caps. I may have even thrown an exclamation point in there. Hopefully I’ll see you all here next month.

Score: 5/5

Writer: Gordon Rennie Artist: PJ Holden Publisher: Renegade Arts Entertainment Price: $3.99 Release Date: 11/20/13

Review: Dungeon Fun #1

Upon finishing Dungeon Fun I declared out loud to myself, “That was a treat.” It was like having a great cookie after a satisfying meal and I can’t stress enough that every meal should end with a great cookie at the end of it. The all-ages genre is one of my favorites. I know that’s kind of strange coming from an adult male, but it is. The reason it’s one of my favorites is because it’s incredibly difficult to get right. A true all-ages story should be able to appeal to a wide audience and while there will always be gaps, there should never be canyons. Dungeon Fun has cracks at best. A child could read this and enjoy it, an adult, a retired mother of four, and a teenager after a difficult day of finding their place in the world. It’s a story that is so well crafted that it’s damn near impossible not to love. The story has what I call a double opening. Now there are variations of this and one of which I’m not a fan of, but thankfully Dungeon Fun doesn’t use this one. What I’m referring to you can find in dozens of comics this month alone. It’s when the story begins without you for about five pages and the narrative says “Five Minutes Ago” and the story begins again and eventually connects to that same point. Now, the double opening in Dungeon Fun is similar, but rather than following the same character with both openings it begins with two. Also instead of just having their stories line up, eventually the second story catches up and passes the first section. Hopefully this all makes sense, but really the point I’m trying to make is that it’s a fantastic opening and breaks the traditional mold.

We begin by meeting a Knight as he’s about to cross a bridge leading to a castle. He addresses the bridge troll at the front of the bridge and begins to deliver his heroic speech when the troll cuts him off. He corrects the knight telling him his name is Jeff and not “bridge troll.” Their dialogue continues and it becomes clear that writer Colin Bell has revamped the traditional characterization of bridge trolls and created something more in line with internet trolls. It’s brilliant and hilarious. The knight unfortunately doesn’t understand the concept of being “trolled” and so he takes everything they say seriously, especially when he sets off their “metal detector.” They take his sword and throw it into the empty moat below and the knight freaks out.

00In our second opening we head down below into the land of Deepmoat. Rather than following the sword down though we find a red-headed little girl that’s been thrown below and landed safely in a pile of mud. She’s adopted by the troll family Mud and raised as their daughter. Things continue to fall into the moat and eventually the young girl named Fun is orphaned. Now grown up she practices the art of mud sculpting. She’s made a mud man named Muddy StickArms who is instantly killed by the falling sword. Fun takes the sword to giant of a man creature named Bronan to yet again complain about the trolls throwing things into the moat. Bronan asks if she filled a complaint as she was instructed last time, but Fun didn’t; thankfully for her Bronan filled one out on her behalf, but clearly shit is still falling on their heads. Fun asks to see Mister Elliseye and wouldn’t you know it, he’s prophesied this day. I mean not really he just wrote it in his book as they were talking, but he wants Fun to take the sword and either free Deepmoat or tell off the bridge trolls. Either way, Fun’s life is going to change because of the sword, but what about the knight?

Oh the writing… the storytelling! It’s great when you can see where a story is going, but only just barely. I couldn’t tell you what’s going to happen in the next issue, but due to the wonderful and skilled writing of Bell I have a glimmer. I know things that are involved in the story and that’s great. I have theories, but nothing concrete to build them on. That is some fine writing/storytelling. The humor and wit of the issue is also wonderful. I laughed several times, but there was also an underlining heart to the story.  That’s definitely something all-age stories should have: humor and heart. The characters were unique and distinct and made for a great story overall.

The writing is great and sometimes that’s all people think about when talking about the story, but the art is a huge part of that. Artist Neil Slorance brings this story to life and adds a ton to the characters personalities. From the cover (and our preview) you can see the cartoonish style that’s almost a combination of Adventure Time and Cyanide and Happiness. I’m sure the style has a name, but I couldn’t find it. Its lacks detail intentionally to give it a specific look and it works for this story. The rounded heads of every character makes it kid friendly, but then also humorous to adults. Yes there are details left out like the eyes, but again it adds to the personality of the story and that’s incredible. Slorance’s storytelling is fantastic and he is the perfect partnership for Bell.

This book made my week. I wish it was a graphic novel so I could just read all of it now I’m that desperate for more of the story. It’s also the first truly great all-ages story I’ve read all year. Nothing else honestly comes to mind at the moment, but I’m sure there’s something else on par with it… or not. This book is out in the U.K., but that doesn’t mean you can’t get it. You can buy it digitally and I think you should. If you’re looking for humor, adventure and a story that literally anyone can read and enjoy then pick up Dungeon Fun… now go buy it!

Score: 6/5 (not a typo)

Writer: Colin Bell Artist: Neil Slorance Publisher: Dogooder Comics Price: $6.45 US (print) and $1.61 US (digital) (based on rough U.K. conversion) Website

Review: The Mysterious Strangers #6

I love Oni Press and just think most of their work is fun. You can tell they have a true love for comics. I mostly pick up their graphic novels though and wanted to test the water with their floppies. My thoughts were that Mysterious Strangers would replicate that feel that I love about Oni so much. I think I may have jumped into Mysterious Strangers with a weird issue. Not much happened, and I would hate to bad mouth the series after just one issue, so I will open my mind to this comic, but I can only judge what I have seen in this particular issue. What I liked was the set-up of the comic. We get a flashback of what happened last issue, and then at the beginning, we get introduced to the Strangers’ characters. It felt like a TV introduction all that was missing was the music. It was fun and allows for you to get excited about the events about to follow, much like a TV intro would do. I also love the art in the series. It has those pop elements with simple pencil lines. The facial expressions are simple, and half the time they have their eyes drawn closed with only lines, but I dig it. This type of art reads different; a less serious tone to me. The colors, as said, read like pop art, and it all adds up to some amazing visuals.

The Mysterious Strangers #6Our Strangers include Verity, Michael, Sandoval, and Quince. With only one issue, you get a pretty good idea of who is who. I think that is impressive to do, and I am confident Oni very lightly does this in every issue. I thought I would be lost with jumping into a new team, but it was easy to pick up. The gang is up against this group named the 10th Imperium. It is a Nazi type group that can travel across the multiverse. The group has lost a ship though, and will not rest till they have found it for fear of groups stealing their technology.

The comic was very wordy in places that I wanted real action. It is very “telling me what happened” and not so much “showing me.” I can’t say that I was completely thrown off by this, but I did find myself yawning at some points. For example, Verity turns these aged people back into their younger selves, and we don’t see this even though it was a big part when dealing with the 10th Imperium crew and ship. The comic instead just has her explain how the old people got turned back. And then Michael has some sweet impulsion happen and the group just explains the results out. With the impulsion, we do get a picture with no real hype about it though. It was very anticlimactic. At some points, the anticlimactic attitude fit perfectly into the comic. It actually added some humor. But having this all the time got to be a tad tiring, and this was just one issue.

For me, this issue gave me the chance to see what Oni is doing outside of graphic novels. I would love to check out more of their comics, and hope Mysterious Strangers explores some more action sequences for me.

Score: 3/5

Writer: Chris Roberson Artist: Scott Kowalchuck Publisher: Oni Press Price: $3.99 Release Date: 11/20/13